configpanelbutton.cpp
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#include "configpanelbutton.h"
#include "ui_configpanelbutton.h"
#include <QPixmap>
#include <QPainter>
#include <QDebug>
#include "soundplayer.h"
ConfigPanelButton::ConfigPanelButton(QWidget *parent, uint16_t btn_id) :
QWidget(parent),
ui(new Ui::ConfigPanelButton)
{
ui->setupUi(this);
btnid = btn_id;
showingFavoriteButton = false;
ui->favoriteButton->hide();
textRect = QRect(20, 0, 556, 65);
valueRect = QRect(556, 0, 265, 65);
// connect(ui->pushButton, SIGNAL(pressed()), SIGNAL(pressed()));
// connect(ui->pushButton, SIGNAL(released()), SIGNAL(released()));
// connect(ui->pushButton, SIGNAL(clicked()), SIGNAL(clicked()));
// connect(ui->favoriteButton,SIGNAL(clicked(bool)),SIGNAL(checkButtonClicked(bool)));
foreach (QPushButton *button, findChildren<QPushButton *>())
connect(button, &QPushButton::pressed, SoundPlayer::playClick);
}
ConfigPanelButton::~ConfigPanelButton()
{
delete ui;
}
void ConfigPanelButton::setText(const QString &text)
{
if (text_ == text)
return;
text_ = text;
updateIcon();
}
void ConfigPanelButton::setValue(const QString &value)
{
if (value_ == value)
return;
value_ = value;
updateIcon();
}
void ConfigPanelButton::showFavoriteButton()
{
if (showingFavoriteButton)
return;
showingFavoriteButton = true;
ui->favoriteButton->show();
textRect = QRect(20 + 77, 0, 556 - 77, 65);
updateIcon();
}
void ConfigPanelButton::hideFavoriteButton()
{
if (!showingFavoriteButton)
return;
showingFavoriteButton = false;
ui->favoriteButton->hide();
textRect = QRect(20, 0, 556, 65);
updateIcon();
}
void ConfigPanelButton::updateIcon()
{
QPixmap pixmap(ui->pushButton->size());
pixmap.fill(Qt::transparent);
QFont font = ui->pushButton->font();
font.setPixelSize(30);
QPainter painter(&pixmap);
painter.setFont(font);
painter.setPen(Qt::white);
painter.drawText(textRect, Qt::AlignLeft | Qt::AlignVCenter, text_);
painter.setPen(Qt::gray);
painter.drawText(valueRect, Qt::AlignCenter, value_);
QIcon icon(pixmap);
ui->pushButton->setIcon(icon);
ui->pushButton->setIconSize(pixmap.size());
}
bool ConfigPanelButton::isFavoriteChecked(){
return ui->favoriteButton->isChecked();
}
void ConfigPanelButton::setFavoriteCheck(bool checked){
ui->favoriteButton->setChecked(checked);
}
void ConfigPanelButton::on_favoriteButton_clicked(bool checked)
{
emit checkButtonClicked(btnid,checked);
}
void ConfigPanelButton::on_pushButton_clicked()
{
emit clicked(btnid);
}
void ConfigPanelButton::on_pushButton_released()
{
emit released(btnid);
}
void ConfigPanelButton::on_pushButton_pressed()
{
emit pressed(btnid);
}