programmingselectionwindow.h
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#ifndef PROGRAMMINGSELECTIONWINDOW_H
#define PROGRAMMINGSELECTIONWINDOW_H
#include <QMainWindow>
#include "define.h"
namespace Ui {
class ProgrammingSelectionWindow;
}
class ProgrammingSelectionWindow : public QMainWindow
{
Q_OBJECT
public:
explicit ProgrammingSelectionWindow(QWidget *parent = 0);
~ProgrammingSelectionWindow();
void setModeEnabled(bool enabled);
void setCookTypeEnabled(bool enabled);
protected:
void keyPressEvent(QKeyEvent *event);
void keyReleaseEvent(QKeyEvent *event);
private:
Ui::ProgrammingSelectionWindow *ui;
QWidget *pushed = NULL;
void onEncoderLeft();
void onEncoderRight();
void onEncoderClicked(QWidget *clicked);
signals:
void added();
private slots:
void onModeClicked(Define::Mode mode);
void onCookTypeClicked(Define::CookType type);
void on_steamButton_clicked();
void on_combiButton_clicked();
void on_dryheatButton_clicked();
void on_poultryButton_clicked();
void on_meatButton_clicked();
void on_fishButton_clicked();
void on_dessertButton_clicked();
void on_grainButton_clicked();
void on_breadButton_clicked();
void on_etcButton_clicked();
void on_backButton_clicked();
void on_configButton_clicked();
void on_helpButton_clicked();
void on_okButton_clicked();
};
#endif // PROGRAMMINGSELECTIONWINDOW_H