modelsettingwindow.cpp
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#include "modelsettingwindow.h"
#include "ui_modelsettingwindow.h"
#include <QKeyEvent>
#include "electricmodelsettingwindow.h"
#include "gasmodelsettingwindow.h"
#include "soundplayer.h"
ModelSettingWindow::ModelSettingWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::ModelSettingWindow)
{
ui->setupUi(this);
ui->clockContainer->setParent(ui->upperStack);
setAttribute(Qt::WA_DeleteOnClose);
foreach (QPushButton *button, findChildren<QPushButton *>())
connect(button, &QPushButton::pressed, SoundPlayer::playClick);
}
ModelSettingWindow::~ModelSettingWindow()
{
delete ui;
}
void ModelSettingWindow::keyPressEvent(QKeyEvent *event)
{
switch (event->key())
{
case 0x01000030: // Turn left
onEncoderLeft();
break;
case 0x01000031: // Push
pushed = focusWidget();
break;
case 0x01000032: // Turn right
onEncoderRight();
break;
}
}
void ModelSettingWindow::keyReleaseEvent(QKeyEvent *event)
{
switch (event->key())
{
case 0x01000030: // Turn left
onEncoderLeft();
break;
case 0x01000031: // Push
if (focusWidget() == pushed)
onEncoderClicked(pushed);
pushed = NULL;
break;
case 0x01000032: // Turn right
onEncoderRight();
break;
}
}
void ModelSettingWindow::on_electricButton_clicked()
{
ElectricModelSettingWindow *w = new ElectricModelSettingWindow(this);
w->showFullScreen();
}
void ModelSettingWindow::on_gasButton_clicked()
{
GasModelSettingWindow *w = new GasModelSettingWindow(this);
w->showFullScreen();
}
void ModelSettingWindow::on_backButton_clicked()
{
close();
}
void ModelSettingWindow::onEncoderLeft()
{
focusPreviousChild();
}
void ModelSettingWindow::onEncoderRight()
{
focusNextChild();
}
void ModelSettingWindow::onEncoderClicked(QWidget *clicked)
{
QPushButton *b = qobject_cast<QPushButton *>(clicked);
if (b)
b->click();
}