realtimemain.cpp 1.71 KB
#include <QKeyEvent>
#include "realtimemain.h"
#include "ui_realtimemain.h"
#include "realtimepartswindow.h"
#include "realtimesensorwindow.h"
#include "soundplayer.h"

RealtimeMain::RealtimeMain(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::RealtimeMain)
{
    ui->setupUi(this);

    ui->clockContainer->setParent(ui->upperStack);
    setAttribute(Qt::WA_DeleteOnClose);

    foreach (QPushButton *button, findChildren<QPushButton *>())
        connect(button, &QPushButton::pressed, SoundPlayer::playClick);
}

RealtimeMain::~RealtimeMain()
{
    delete ui;
}

void RealtimeMain::on_btnPartsReal_clicked()
{
    RealtimePartsWindow* w = new RealtimePartsWindow(this);
    w->setWindowModality(Qt::WindowModal);
    w->showFullScreen();
}

void RealtimeMain::on_btnTemperatureReal_clicked()
{
    RealtimeSensorWindow* w = new RealtimeSensorWindow(this);
    w->setWindowModality(Qt::WindowModal);
    w->showFullScreen();
}

void RealtimeMain::on_backButton_clicked()
{
    close();
}
void RealtimeMain::keyPressEvent(QKeyEvent *event)
{
    switch (event->key())
    {
    case 0x01000032:    // Turn left
        focusPreviousChild();
        break;
    case 0x01000031:    // Push
        break;
    case 0x01000030:    // Turn right
        focusNextChild();
        break;
    }
}

void RealtimeMain::keyReleaseEvent(QKeyEvent *event)
{
    switch (event->key())
    {
    case 0x01000032:    // Turn left
        focusPreviousChild();
        break;
    case 0x01000031:    // Push
    {
        QPushButton *btn = qobject_cast<QPushButton*>(focusWidget());
        if(btn != NULL){
            btn->click();
        }
        break;
    }
    case 0x01000030:    // Turn right
        focusNextChild();
        break;
    }
}