multicookselectionwindow.cpp 6.17 KB
#include "multicookselectionwindow.h"
#include "ui_multicookselectionwindow.h"

#include <QKeyEvent>

#include "mainwindow.h"
#include "configwindow.h"
#include "multicookmanualwindow.h"
#include "multicookautowindow.h"
#include "soundplayer.h"

MultiCookSelectionWindow::MultiCookSelectionWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MultiCookSelectionWindow)
{
    ui->setupUi(this);

    ui->clockContainer->setParent(ui->upperStack);
    setAttribute(Qt::WA_DeleteOnClose);

    mode = Define::InvalidMode;

    updateView();

    setFocus();

    foreach (QPushButton *button, findChildren<QPushButton *>())
        connect(button, &QPushButton::pressed, SoundPlayer::playClick);
}

MultiCookSelectionWindow::~MultiCookSelectionWindow()
{
    delete ui;
}

void MultiCookSelectionWindow::setMode(Define::Mode mode)
{
    this->mode = mode;
    book.setMode(mode);
    updateView();
}

void MultiCookSelectionWindow::keyPressEvent(QKeyEvent *event)
{
    switch (event->key())
    {
    case 0x01000032:    // Turn left
        onEncoderLeft();
        break;
    case 0x01000031:    // Push
        pushed = focusWidget();
        break;
    case 0x01000030:    // Turn right
        onEncoderRight();
        break;
    }
}

void MultiCookSelectionWindow::keyReleaseEvent(QKeyEvent *event)
{
    switch (event->key())
    {
    case 0x01000032:    // Turn left
        onEncoderLeft();
        break;
    case 0x01000031:    // Push
        if (focusWidget() == pushed)
            onEncoderClicked(pushed);

        pushed = NULL;
        break;
    case 0x01000030:    // Turn right
        onEncoderRight();
        break;
    }
}

void MultiCookSelectionWindow::updateView()
{
    if (mode == Define::InvalidMode)
    {
        ui->description->setText(tr("1. 다중 요리에서 사용할 요리 카테고리를 선택해주세요\n2. 스팀, 콤비, 건열 중에서 선택하시면 자동으로 다음 단계로 진행됩니다"));

        ui->steamButton->setEnabled(true);
        ui->combiButton->setEnabled(true);
        ui->dryheatButton->setEnabled(true);

        ui->poultryButton->setEnabled(false);
        ui->meatButton->setEnabled(false);
        ui->fishButton->setEnabled(false);
        ui->dessertButton->setEnabled(false);
        ui->grainButton->setEnabled(false);
        ui->breadButton->setEnabled(false);
        ui->etcButton->setEnabled(false);
    }
    else
    {
        QString modeString;
        switch (mode)
        {
        case Define::SteamMode:
            modeString = tr("스팀을");
            break;
        case Define::CombiMode:
            modeString = tr("콤비를");
            break;
        case Define::DryMode:
            modeString = tr("건열을");
            break;
        }

        ui->description->setText(tr("1. %1 선택하였습니다\n2. 수동 메뉴 혹은 원하시는 자동 메뉴 상세 목록을 선택하세요").arg(modeString));

        ui->steamButton->setEnabled(mode == Define::SteamMode);
        ui->combiButton->setEnabled(mode == Define::CombiMode);
        ui->dryheatButton->setEnabled(mode == Define::DryMode);

        ui->poultryButton->setEnabled(book.checkType(Define::Poultry));
        ui->meatButton->setEnabled(book.checkType(Define::Meat));
        ui->fishButton->setEnabled(book.checkType(Define::Fish));
        ui->dessertButton->setEnabled(book.checkType(Define::Desert));
        ui->grainButton->setEnabled(book.checkType(Define::Vegetable));
        ui->breadButton->setEnabled(book.checkType(Define::Bread));
        ui->etcButton->setEnabled(book.checkType(Define::Etc));
    }

    ui->primeButton->setEnabled(false);

    ui->multiButton->setEnabled(false);
    ui->programmingButton->setEnabled(false);
    ui->washButton->setEnabled(false);
}

void MultiCookSelectionWindow::handleModeClick(Define::Mode mode)
{
    setFocus();

    if (this->mode == Define::InvalidMode)
    {
        setMode(mode);
    }
    else
    {
        MultiCookManualWindow *w = new MultiCookManualWindow(this);
        w->setMode(mode);
        w->setWindowModality(Qt::WindowModal);
        w->showFullScreen();
        w->raise();

        connect(w, SIGNAL(selected(MultiCook*)), SIGNAL(selected(MultiCook*)));
        connect(w, SIGNAL(selected(MultiCook*)), SLOT(hide()));
        connect(w, SIGNAL(selected(MultiCook*)), SLOT(close()));
    }
}

void MultiCookSelectionWindow::handleTypeClick(Define::CookType type)
{
    setFocus();

    book.setType(type);

    MultiCookAutoWindow *w = new MultiCookAutoWindow(this);
    w->setType(type);
    w->setBook(&book);
    w->setWindowModality(Qt::WindowModal);
    w->showFullScreen();
    w->raise();

    connect(w, SIGNAL(selected(MultiCook*)), SIGNAL(selected(MultiCook*)));
    connect(w, SIGNAL(selected(MultiCook*)), SLOT(hide()));
    connect(w, SIGNAL(selected(MultiCook*)), SLOT(close()));
}

void MultiCookSelectionWindow::on_steamButton_clicked()
{
    handleModeClick(Define::SteamMode);
}

void MultiCookSelectionWindow::on_combiButton_clicked()
{
    handleModeClick(Define::CombiMode);
}

void MultiCookSelectionWindow::on_dryheatButton_clicked()
{
    handleModeClick(Define::DryMode);
}

void MultiCookSelectionWindow::on_poultryButton_clicked()
{
    handleTypeClick(Define::Poultry);
}

void MultiCookSelectionWindow::on_meatButton_clicked()
{
    handleTypeClick(Define::Meat);
}

void MultiCookSelectionWindow::on_fishButton_clicked()
{
    handleTypeClick(Define::Fish);
}

void MultiCookSelectionWindow::on_dessertButton_clicked()
{
    handleTypeClick(Define::Desert);
}

void MultiCookSelectionWindow::on_grainButton_clicked()
{
    handleTypeClick(Define::Vegetable);
}

void MultiCookSelectionWindow::on_breadButton_clicked()
{
    handleTypeClick(Define::Bread);
}

void MultiCookSelectionWindow::on_etcButton_clicked()
{
    handleTypeClick(Define::Etc);
}

void MultiCookSelectionWindow::on_backButton_clicked()
{
    close();
}

void MultiCookSelectionWindow::on_helpButton_clicked()
{

}

void MultiCookSelectionWindow::onEncoderLeft()
{
    focusPreviousChild();
}

void MultiCookSelectionWindow::onEncoderRight()
{
    focusNextChild();
}

void MultiCookSelectionWindow::onEncoderClicked(QWidget *clicked)
{
    QPushButton *b = qobject_cast<QPushButton *>(clicked);
    if (b)
        b->click();
}