electricmodelsettingwindow.cpp 4.09 KB
#include "electricmodelsettingwindow.h"
#include "ui_electricmodelsettingwindow.h"
#include "yesnopopupdlg.h"

#include "soundplayer.h"

ElectricModelSettingWindow::ElectricModelSettingWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::ElectricModelSettingWindow)
{
    ui->setupUi(this);

    ui->clockContainer->setParent(ui->upperStack);
    setAttribute(Qt::WA_DeleteOnClose);

    foreach (QPushButton *button, findChildren<QPushButton *>())
        connect(button, &QPushButton::pressed, SoundPlayer::playClick);

    Config* cfg = Config::getInstance();
    Define::config_item item;
    item = cfg->getConfigValue(Define::config_model);
    selitem = item.d32;
    m_ctrChkedbtn = NULL;
    switch(selitem){
    case Define::model_electric_10:
        ui->e10Button->setChecked(true);
        m_ctrChkedbtn = ui->e10Button;
        break;
    case Define::model_electric_20:
        ui->e20Button->setChecked(true);
        m_ctrChkedbtn = ui->e20Button;
        break;
    case Define::model_electric_24:
        ui->e24Button->setChecked(true);
        m_ctrChkedbtn = ui->e24Button;
        break;
    case Define::model_electric_40:
        ui->e40Button->setChecked(true);
        m_ctrChkedbtn = ui->e40Button;
        break;
    }
    this->setFocus();
}

ElectricModelSettingWindow::~ElectricModelSettingWindow()
{
    delete ui;
}

void ElectricModelSettingWindow::keyPressEvent(QKeyEvent *event)
{
    switch (event->key())
    {
    case 0x01000030:    // Turn left
        onEncoderLeft();
        break;
    case 0x01000031:    // Push
        pushed = focusWidget();
        break;
    case 0x01000032:    // Turn right
        onEncoderRight();
        break;
    }
}

void ElectricModelSettingWindow::keyReleaseEvent(QKeyEvent *event)
{
    switch (event->key())
    {
    case 0x01000030:    // Turn left
        onEncoderLeft();
        break;
    case 0x01000031:    // Push
        if (focusWidget() == pushed)
            onEncoderClicked(pushed);

        pushed = NULL;
        break;
    case 0x01000032:    // Turn right
        onEncoderRight();
        break;
    }
}

void ElectricModelSettingWindow::setModel(Define::model_type model)
{
    Define::config_item item;
    item.d32 = (int) model;

    Config *config = Config::getInstance();
    config->setConfigValue(Define::config_model, item);
    config->saveConfig();
}

void ElectricModelSettingWindow::on_e10Button_clicked()
{
    //setModel(Define::model_electric_10);
    if(m_ctrChkedbtn != NULL) m_ctrChkedbtn->setChecked(false);
    m_ctrChkedbtn = ui->e10Button;
    selitem = Define::model_electric_10;
}

void ElectricModelSettingWindow::on_e20Button_clicked()
{
    //setModel(Define::model_electric_20);
    if(m_ctrChkedbtn != NULL) m_ctrChkedbtn->setChecked(false);
    m_ctrChkedbtn = ui->e20Button;
    selitem = Define::model_electric_20;
}

void ElectricModelSettingWindow::on_e24Button_clicked()
{
    //setModel(Define::model_electric_24);
    if(m_ctrChkedbtn != NULL) m_ctrChkedbtn->setChecked(false);
    m_ctrChkedbtn = ui->e24Button;

    selitem = Define::model_electric_24;

}

void ElectricModelSettingWindow::on_e40Button_clicked()
{
    //setModel(Define::model_electric_40);
    if(m_ctrChkedbtn != NULL) m_ctrChkedbtn->setChecked(false);
    m_ctrChkedbtn = ui->e40Button;

    selitem = Define::model_electric_40;
}

void ElectricModelSettingWindow::on_backButton_clicked()
{
    Config* cfg = Config::getInstance();
    Define::config_item item;
    item = cfg->getConfigValue(Define::config_model);

    if(selitem != item.d32){
        YesNoPopupDlg* yesnopop = new YesNoPopupDlg(this, tr("모델을 변경하시겠습니까?"));
        yesnopop->setModal(true);
        yesnopop->exec();
        if(yesnopop->result() == QDialog::Accepted){
            setModel((Define::model_type)selitem);
        }
    }
    close();
}

void ElectricModelSettingWindow::onEncoderLeft()
{
    focusPreviousChild();
}

void ElectricModelSettingWindow::onEncoderRight()
{
    focusNextChild();
}

void ElectricModelSettingWindow::onEncoderClicked(QWidget *clicked)
{
    QPushButton *b = qobject_cast<QPushButton *>(clicked);
    if (b)
        b->click();
}