operationtimemain.cpp
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#include <QKeyEvent>
#include "operationtimemain.h"
#include "ui_operationtimemain.h"
#include "operationtimeheat.h"
#include "operationtimemode.h"
#include "operationtimeparts.h"
#include "soundplayer.h"
OperationTimeMain::OperationTimeMain(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::OperationTimeMain)
{
ui->setupUi(this);
ui->clockContainer->setParent(ui->upperStack);
setAttribute(Qt::WA_DeleteOnClose);
foreach (QPushButton *button, findChildren<QPushButton *>())
connect(button, &QPushButton::pressed, SoundPlayer::playClick);
}
OperationTimeMain::~OperationTimeMain()
{
delete ui;
}
void OperationTimeMain::on_btnHeatPartTime_clicked()
{
OperationTimeHeat* w = new OperationTimeHeat();
w->setWindowModality(Qt::WindowModal);
w->showFullScreen();
}
void OperationTimeMain::on_btnModeTime_clicked()
{
OperationTimeMode* w = new OperationTimeMode();
w->setWindowModality(Qt::WindowModal);
w->showFullScreen();
}
void OperationTimeMain::on_btnPartsTime_clicked()
{
OperationTimeParts*w = new OperationTimeParts();
w->setWindowModality(Qt::WindowModal);
w->showFullScreen();
}
void OperationTimeMain::on_backButton_clicked()
{
close();
}
void OperationTimeMain::keyPressEvent(QKeyEvent *event)
{
switch (event->key())
{
case 0x01000032: // Turn left
focusPreviousChild();
break;
case 0x01000031: // Push
break;
case 0x01000030: // Turn right
focusNextChild();
break;
}
}
void OperationTimeMain::keyReleaseEvent(QKeyEvent *event)
{
switch (event->key())
{
case 0x01000032: // Turn left
focusPreviousChild();
break;
case 0x01000031: // Push
{
QPushButton *btn = qobject_cast<QPushButton*>(focusWidget());
if(btn != NULL){
btn->click();
}
break;
}
case 0x01000030: // Turn right
focusNextChild();
break;
}
}