soundplayer.cpp
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#include "soundplayer.h"
#include "unistd.h"
namespace {
QThread playThread;
}
SoundPlayWorker::SoundPlayWorker()
{
repeat_ = false;
proc = new QProcess(this);
connect(proc, SIGNAL(finished(int)), SLOT(onFinished()));
}
void SoundPlayWorker::play(const QString &filename)
{
if (proc->state() != QProcess::NotRunning)
{
proc->terminate();
proc->waitForFinished();
}
proc->start(QString("aplay"), QStringList(filename));
proc->waitForStarted();
}
void SoundPlayWorker::playClick()
{
play("/falinux/sounds/button.wav");
}
void SoundPlayWorker::setVolume(int volume)
{
}
void SoundPlayWorker::repeat(const QString &filename)
{
repeat_ = true;
play(filename);
}
void SoundPlayWorker::stop()
{
repeat_ = false;
if (proc->state() != QProcess::NotRunning)
{
proc->terminate();
proc->waitForFinished();
}
}
void SoundPlayWorker::onFinished()
{
if (repeat_)
proc->start();
}
SoundPlayer *SoundPlayer::instance = 0;
SoundPlayer::SoundPlayer()
{
instance = this;
SoundPlayWorker *w = new SoundPlayWorker;
w->moveToThread(&playThread);
connect(this, SIGNAL(setVolume(int)), w, SLOT(setVolume(int)));
connect(this, SIGNAL(operate(QString)), w, SLOT(play(QString)));
connect(this, SIGNAL(click()), w, SLOT(playClick()));
connect(this, SIGNAL(operateRepeat(QString)), w, SLOT(repeat(QString)));
connect(this, SIGNAL(operateStop()), w, SLOT(stop()));
playThread.start();
}
void SoundPlayer::play(const QString &filename)
{
emit operate(filename);
}
void SoundPlayer::emitClick()
{
emit click();
}
void SoundPlayer::repeat(const QString &filename)
{
emit operateRepeat(filename);
}
void SoundPlayer::stopPlay()
{
emit operateStop();
}
void SoundPlayer::playClick()
{
if (instance == 0)
instance = new SoundPlayer;
instance->emitClick();
}
void SoundPlayer::playStart()
{
if (instance == 0)
instance = new SoundPlayer;
instance->play("/falinux/sounds/start.wav");
}
void SoundPlayer::playStop()
{
if (instance == 0)
instance = new SoundPlayer;
instance->play("/falinux/sounds/stop.wav");
}
void SoundPlayer::playError1()
{
if (instance == 0)
instance = new SoundPlayer;
instance->play("/falinux/sounds/error1.wav");
}
void SoundPlayer::playError2()
{
if (instance == 0)
instance = new SoundPlayer;
instance->play("/falinux/sounds/error2.wav");
}
void SoundPlayer::repeatError1()
{
if (instance == 0)
instance = new SoundPlayer;
instance->repeat("/falinux/sounds/error1.wav");
}
void SoundPlayer::repeatError2()
{
if (instance == 0)
instance = new SoundPlayer;
instance->repeat("/falinux/sounds/error2.wav");
}
void SoundPlayer::stop()
{
if (instance == 0)
instance = new SoundPlayer;
instance->stopPlay();
}