udphandler.h
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#ifndef UDPHANDLER_H
#define UDPHANDLER_H
#include <QObject>
#include <QUdpSocket>
#include <QByteArray>
#include "all_share.h"
class UdpHandler : public QObject
{
Q_OBJECT
oven_control_t control;
oven_state_t state;
public:
explicit UdpHandler(QObject *parent = 0);
bool init();
bool burner1() { return (state.onoff_state1 & 0x0001) != 0; }
bool burner2() { return (state.onoff_state1 & 0x0002) != 0; }
bool burner3() { return (state.onoff_state1 & 0x0004) != 0; }
bool burnerFan1() { return (state.onoff_state1 & 0x0008) != 0; }
bool burnerFan2() { return (state.onoff_state1 & 0x0010) != 0; }
bool burnerFan3() { return (state.onoff_state1 & 0x0020) != 0; }
bool convection1() { return (state.onoff_state1 & 0x0040) != 0; }
bool convection2() { return (state.onoff_state1 & 0x0080) != 0; }
bool dv() { return (state.onoff_state2 & 0x0001) != 0; }
bool cfan() { return (state.onoff_state2 & 0x0002) != 0; }
bool wsv() { return (state.onoff_state2 & 0x0004) != 0; }
bool qnv() { return (state.onoff_state2 & 0x0008) != 0; }
bool ssv() { return (state.onoff_state2 & 0x0010) != 0; }
bool snv() { return (state.onoff_state2 & 0x0020) != 0; }
bool hl() { return (state.onoff_state2 & 0x0040) != 0; }
bool dp() { return (state.onoff_state2 & 0x0080) != 0; }
bool ssp() { return (state.onoff_state2 & 0x0100) != 0; }
bool unp() { return (state.onoff_state2 & 0x0200) != 0; }
bool hdm() { return (state.onoff_state2 & 0x0400) != 0; }
bool sgnv() { return (state.onoff_state2 & 0x0800) != 0; }
signals:
void changed();
public slots:
void turnOn(int target);
void turnOff(int target);
void set(int target, int value);
void fillControl(oven_control_t &container);
void fillData(oven_state_t &container);
private:
void processDatagram(QByteArray &datagram);
void processControl(oven_control_t *control);
void processState(oven_state_t *state);
QUdpSocket *sock;
private slots:
void readPendingDatagrams();
void sendCommand(int cmd, int target, int value);
};
#endif // UDPHANDLER_H