sa1100fb.h
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/*
* StrongARM 1100 LCD Controller Frame Buffer Device
*
* Copyright (C) 1999 Eric A. Thomas
* Based on acornfb.c Copyright (C) Russell King.
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive
* for more details.
*/
#ifndef _VIDEO_SA1100FB_H
#define _VIDEO_SA1100FB_H
#include <linux/fb.h>
#include <linux/types.h>
#define RGB_4 0
#define RGB_8 1
#define RGB_16 2
#define NR_RGB 3
/* These are the bitfields for each display depth that we support. */
struct sa1100fb_rgb {
struct fb_bitfield red;
struct fb_bitfield green;
struct fb_bitfield blue;
struct fb_bitfield transp;
};
/* This structure describes the machine which we are running on. */
struct sa1100fb_mach_info {
u_long pixclock;
u_short xres;
u_short yres;
u_char bpp;
u_char hsync_len;
u_char left_margin;
u_char right_margin;
u_char vsync_len;
u_char upper_margin;
u_char lower_margin;
u_char sync;
u_int cmap_greyscale:1,
cmap_inverse:1,
cmap_static:1,
unused:29;
u_int lccr0;
u_int lccr3;
/* Overrides for the default RGB maps */
const struct sa1100fb_rgb *rgb[NR_RGB];
void (*backlight_power)(int);
void (*lcd_power)(int);
void (*set_visual)(u32);
};
#endif