configbacklightdlg.cpp 4.51 KB
#include "configbacklightdlg.h"
#include "ui_configbacklightdlg.h"
#include "config.h"
#include "soundplayer.h"

#include "backlight.h"

using namespace Define;

#define MAX_LIGHT 7
#define MIN_LIGHT 0

ConfigBackLightDlg::ConfigBackLightDlg(QWidget *parent) :
    QDialog(parent),
    ui(new Ui::ConfigBackLightDlg)
{
    Config* cfg = Config::getInstance();
    Define::config_item item;
    ui->setupUi(this);
    this->setWindowFlags( Qt::FramelessWindowHint);
    this->setAttribute( Qt::WA_DeleteOnClose);
    qApp->setActiveWindow(this);
    this->setFocus();

    foreach (QPushButton *button, findChildren<QPushButton *>())
        connect(button, &QPushButton::pressed, SoundPlayer::playClick);

    showFullScreen();
    item = cfg->getConfigValue(config_backlight);
    m_nSelBackLight = item.d32;
    ui->ctrProgressLight->setMaxProgress(0,MAX_LIGHT);
    ui->ctrProgressLight->setCurrentProgress(m_nSelBackLight);
    m_vectorTabOrder.append(this);
    m_vectorTabOrder.append(ui->ctrBtnPlus);
    m_vectorTabOrder.append(ui->ctrBtnMinus);
    m_vectorTabOrder.append(ui->ctrBtnOk);
    m_vectorTabOrder.append(ui->ctrBtnCancel);
}

ConfigBackLightDlg::~ConfigBackLightDlg()
{
    delete ui;
}

void ConfigBackLightDlg::on_ctrBtnOk_clicked()
{
    Config* cfg = Config::getInstance();
    config_item item;
    item.d32 = m_nSelBackLight;
    cfg->setConfigValue(config_backlight,item);
    accept();
}



void ConfigBackLightDlg::on_ctrBtnCancel_clicked()
{
    Config* cfg = Config::getInstance();
    config_item item;
    item = cfg->getConfigValue(config_backlight);
    Backlight::set(item.d32);
    reject();
}

void ConfigBackLightDlg::on_pushButton_clicked()
{

}

void ConfigBackLightDlg::on_ctrBtnPlus_clicked()
{
    //minus button;
    m_nSelBackLight = m_nSelBackLight>0?m_nSelBackLight-1:0;
    ui->ctrProgressLight->setCurrentProgress(m_nSelBackLight);

    Backlight::set(m_nSelBackLight);
}



void ConfigBackLightDlg::on_ctrBtnMinus_clicked()
{
    m_nSelBackLight = m_nSelBackLight<7?m_nSelBackLight+1:7;
    ui->ctrProgressLight->setCurrentProgress(m_nSelBackLight);

    Backlight::set(m_nSelBackLight);
}

void ConfigBackLightDlg::keyPressEvent(QKeyEvent *event){
    int i = 0;
    switch (event->key())
    {
    case 0x01000032:    // Turn left
        for(i = 0; i < m_vectorTabOrder.size();i++){
            if(focusWidget() == m_vectorTabOrder[i]) break;
        }

        if(i==0){
            i = m_vectorTabOrder.size()-1;
            m_vectorTabOrder[i]->setFocus();
        }
        else if(i < m_vectorTabOrder.size()) {
            i = i - 1;
            m_vectorTabOrder[i]->setFocus();
        }
        else{
            i=0;
            m_vectorTabOrder[i]->setFocus();
        }
        break;
    case 0x01000031:    // Push

        break;
    case 0x01000030:    // Turn right
        for(i = 0; i < m_vectorTabOrder.size();i++){
            if(focusWidget() == m_vectorTabOrder[i]) break;
        }

        if(i<m_vectorTabOrder.size()-1){
            i+=1;
            m_vectorTabOrder[i]->setFocus();
        }
        else if(i== (m_vectorTabOrder.size()-1)){
            i=0;
            m_vectorTabOrder[i]->setFocus();
        }
        else{
            i=0;
            m_vectorTabOrder[i]->setFocus();
        }
        break;
    }
}

void ConfigBackLightDlg::keyReleaseEvent(QKeyEvent *event){
    int i = 0;
    switch (event->key())
    {
    case 0x01000032:    // Turn left
        for(i = 0; i < m_vectorTabOrder.size();i++){
            if(focusWidget() == m_vectorTabOrder[i]) break;
        }

        if(i==0){
            i = m_vectorTabOrder.size()-1;
            m_vectorTabOrder[i]->setFocus();
        }
        else if(i < m_vectorTabOrder.size()) {
            i = i - 1;
            m_vectorTabOrder[i]->setFocus();
        }
        else{
            i=0;
            m_vectorTabOrder[i]->setFocus();
        }
        break;
    case 0x01000031:    // Push
    {
        QPushButton *btn = qobject_cast<QPushButton*>(focusWidget());
        if(btn != NULL){
            btn->click();
        }
        break;
    }
    case 0x01000030:    // Turn right
        for(i = 0; i < m_vectorTabOrder.size();i++){
            if(focusWidget() == m_vectorTabOrder[i]) break;
        }

        if(i<m_vectorTabOrder.size()-1){
            i+=1;
            m_vectorTabOrder[i]->setFocus();
        }
        else if(i== (m_vectorTabOrder.size()-1)){
            i=0;
            m_vectorTabOrder[i]->setFocus();
        }
        else{
            i=0;
            m_vectorTabOrder[i]->setFocus();
        }
        break;
    }
}