valvetestwindow.cpp
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#include "valvetestwindow.h"
#include "ui_valvetestwindow.h"
#include "soundplayer.h"
ValveTestWindow::ValveTestWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::ValveTestWindow)
{
ui->setupUi(this);
ui->clockContainer->setParent(ui->upperStack);
setAttribute(Qt::WA_DeleteOnClose);
foreach (QPushButton *button, findChildren<QPushButton *>())
connect(button, &QPushButton::pressed, SoundPlayer::playClick);
udp = UdpHandler::getInstance();
connect(udp, SIGNAL(changed()), this, SLOT(onDataChanged()));
udp->set(TG_OVEN_MODE, 4);
udp->turnOn(TG_MANUAL_RELAY);
onDataChanged();
}
ValveTestWindow::~ValveTestWindow()
{
delete ui;
}
void ValveTestWindow::onDataChanged()
{
if (udp->ssv())
ui->steamValveButton->setText("STOP");
else
ui->steamValveButton->setText("START");
if (udp->dp())
ui->steamPumpButton->setText("STOP");
else
ui->steamPumpButton->setText("START");
if (udp->qnv())
ui->quenchingValveButton->setText("STOP");
else
ui->quenchingValveButton->setText("START");
if (udp->snv())
ui->sideValveButton->setText("STOP");
else
ui->sideValveButton->setText("START");
if (udp->sgnv())
ui->cleanValveButton->setText("STOP");
else
ui->cleanValveButton->setText("START");
oven_state_t oven;
udp->fillData(oven);
QString buf;
ui->c2->setText(buf.sprintf("%d℃", oven.sensor2));
}
void ValveTestWindow::on_steamValveButton_clicked()
{
if (udp->ssv())
steamValveClose();
else
steamValveOpen();
}
void ValveTestWindow::on_steamPumpButton_clicked()
{
if (udp->dp())
steamPumpOff();
else
steamPumpOn();
}
void ValveTestWindow::on_quenchingValveButton_clicked()
{
if (udp->qnv())
quenchingValveClose();
else
quenchingValveOpen();
}
void ValveTestWindow::on_sideValveButton_clicked()
{
if (udp->snv())
sideValveClose();
else
sideValveOpen();
}
void ValveTestWindow::on_cleanValveButton_clicked()
{
if (udp->sgnv())
cleanValveClose();
else
cleanValveOpen();
}
void ValveTestWindow::on_backButton_clicked()
{
steamValveClose();
steamPumpOff();
quenchingValveClose();
sideValveClose();
udp->turnOff(TG_SSV);
udp->turnOff(TG_DP);
udp->turnOff(TG_QNV);
udp->turnOff(TG_SNV);
udp->turnOff(TG_SGNV);
udp->turnOff(TG_MANUAL_RELAY);
close();
}
void ValveTestWindow::steamValveOpen()
{
udp->turnOn(TG_SSV);
}
void ValveTestWindow::steamValveClose()
{
udp->turnOff(TG_SSV);
}
void ValveTestWindow::steamPumpOn()
{
udp->turnOn(TG_DP);
}
void ValveTestWindow::steamPumpOff()
{
udp->turnOff(TG_DP);
}
void ValveTestWindow::quenchingValveOpen()
{
udp->turnOn(TG_QNV);
}
void ValveTestWindow::quenchingValveClose()
{
udp->turnOff(TG_QNV);
}
void ValveTestWindow::sideValveOpen()
{
udp->turnOn(TG_SNV);
}
void ValveTestWindow::sideValveClose()
{
udp->turnOff(TG_SNV);
}
void ValveTestWindow::cleanValveOpen()
{
udp->turnOn(TG_SGNV);
}
void ValveTestWindow::cleanValveClose()
{
udp->turnOff(TG_SGNV);
}