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kernel/linux-rt-4.4.41/arch/score/include/asm/checksum.h 5.62 KB
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  #ifndef _ASM_SCORE_CHECKSUM_H
  #define _ASM_SCORE_CHECKSUM_H
  
  #include <linux/in6.h>
  #include <asm/uaccess.h>
  
  /*
   * computes the checksum of a memory block at buff, length len,
   * and adds in "sum" (32-bit)
   *
   * returns a 32-bit number suitable for feeding into itself
   * or csum_tcpudp_magic
   *
   * this function must be called with even lengths, except
   * for the last fragment, which may be odd
   *
   * it's best to have buff aligned on a 32-bit boundary
   */
  unsigned int csum_partial(const void *buff, int len, __wsum sum);
  unsigned int csum_partial_copy_from_user(const char *src, char *dst, int len,
  					unsigned int sum, int *csum_err);
  unsigned int csum_partial_copy(const char *src, char *dst,
  					int len, unsigned int sum);
  
  /*
   * this is a new version of the above that records errors it finds in *errp,
   * but continues and zeros the rest of the buffer.
   */
  
  /*
   * Copy and checksum to user
   */
  #define HAVE_CSUM_COPY_USER
  static inline
  __wsum csum_and_copy_to_user(const void *src, void __user *dst, int len,
  			__wsum sum, int *err_ptr)
  {
  	sum = csum_partial(src, len, sum);
  	if (copy_to_user(dst, src, len)) {
  		*err_ptr = -EFAULT;
  		return (__force __wsum) -1; /* invalid checksum */
  	}
  	return sum;
  }
  
  
  #define csum_partial_copy_nocheck csum_partial_copy
  /*
   *	Fold a partial checksum without adding pseudo headers
   */
  
  static inline __sum16 csum_fold(__wsum sum)
  {
  	/* the while loop is unnecessary really, it's always enough with two
  	   iterations */
  	__asm__ __volatile__(
  		".set volatile
  \t"
  		".set\tr1
  \t"
  		"slli\tr1,%0, 16
  \t"
  		"add\t%0,%0, r1
  \t"
  		"cmp.c\tr1, %0
  \t"
  		"srli\t%0, %0, 16
  \t"
  		"bleu\t1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:ldi\tr30, 0xffff
  \t"
  		"xor\t%0, %0, r30
  \t"
  		"slli\t%0, %0, 16
  \t"
  		"srli\t%0, %0, 16
  \t"
  		".set\tnor1
  \t"
  		".set optimize
  \t"
  		: "=r" (sum)
  		: "0" (sum));
  	return sum;
  }
  
  /*
   *	This is a version of ip_compute_csum() optimized for IP headers,
   *	which always checksum on 4 octet boundaries.
   *
   *	By Jorge Cwik <jorge@laser.satlink.net>, adapted for linux by
   *	Arnt Gulbrandsen.
   */
  static inline __sum16 ip_fast_csum(const void *iph, unsigned int ihl)
  {
  	unsigned int sum;
  	unsigned long dummy;
  
  	__asm__ __volatile__(
  		".set volatile
  \t"
  		".set\tnor1
  \t"
  		"lw\t%0, [%1]
  \t"
  		"subri\t%2, %2, 4
  \t"
  		"slli\t%2, %2, 2
  \t"
  		"lw\t%3, [%1, 4]
  \t"
  		"add\t%2, %2, %1
  \t"
  		"add\t%0, %0, %3
  \t"
  		"cmp.c\t%3, %0
  \t"
  		"lw\t%3, [%1, 8]
  \t"
  		"bleu\t1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:
  \t"
  		"add\t%0, %0, %3
  \t"
  		"cmp.c\t%3, %0
  \t"
  		"lw\t%3, [%1, 12]
  \t"
  		"bleu\t1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:add\t%0, %0, %3
  \t"
  		"cmp.c\t%3, %0
  \t"
  		"bleu\t1f
  \t"
  		"addi\t%0, 0x1
  "
  
  		"1:\tlw\t%3, [%1, 16]
  \t"
  		"addi\t%1, 4
  \t"
  		"add\t%0, %0, %3
  \t"
  		"cmp.c\t%3, %0
  \t"
  		"bleu\t2f
  \t"
  		"addi\t%0, 0x1
  "
  		"2:cmp.c\t%2, %1
  \t"
  		"bne\t1b
  \t"
  
  		".set\tr1
  \t"
  		".set optimize
  \t"
  		: "=&r" (sum), "=&r" (iph), "=&r" (ihl), "=&r" (dummy)
  		: "1" (iph), "2" (ihl));
  
  	return csum_fold(sum);
  }
  
  static inline __wsum
  csum_tcpudp_nofold(__be32 saddr, __be32 daddr, unsigned short len,
  		unsigned short proto, __wsum sum)
  {
  	unsigned long tmp = (ntohs(len) << 16) + proto * 256;
  	__asm__ __volatile__(
  		".set volatile
  \t"
  		"add\t%0, %0, %2
  \t"
  		"cmp.c\t%2, %0
  \t"
  		"bleu\t1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:
  \t"
  		"add\t%0, %0, %3
  \t"
  		"cmp.c\t%3, %0
  \t"
  		"bleu\t1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:
  \t"
  		"add\t%0, %0, %4
  \t"
  		"cmp.c\t%4, %0
  \t"
  		"bleu\t1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:
  \t"
  		".set optimize
  \t"
  		: "=r" (sum)
  		: "0" (daddr), "r"(saddr),
  		"r" (tmp),
  		"r" (sum));
  	return sum;
  }
  
  /*
   * computes the checksum of the TCP/UDP pseudo-header
   * returns a 16-bit checksum, already complemented
   */
  static inline __sum16
  csum_tcpudp_magic(__be32 saddr, __be32 daddr, unsigned short len,
  		unsigned short proto, __wsum sum)
  {
  	return csum_fold(csum_tcpudp_nofold(saddr, daddr, len, proto, sum));
  }
  
  /*
   * this routine is used for miscellaneous IP-like checksums, mainly
   * in icmp.c
   */
  
  static inline unsigned short ip_compute_csum(const void *buff, int len)
  {
  	return csum_fold(csum_partial(buff, len, 0));
  }
  
  #define _HAVE_ARCH_IPV6_CSUM
  static inline __sum16 csum_ipv6_magic(const struct in6_addr *saddr,
  				const struct in6_addr *daddr,
  				__u32 len, unsigned short proto,
  				__wsum sum)
  {
  	__asm__ __volatile__(
  		".set\tvolatile\t\t\t# csum_ipv6_magic
  \t"
  		"add\t%0, %0, %5\t\t\t# proto (long in network byte order)
  \t"
  		"cmp.c\t%5, %0
  \t"
  		"bleu 1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:add\t%0, %0, %6\t\t\t# csum
  \t"
  		"cmp.c\t%6, %0
  \t"
  		"lw\t%1, [%2, 0]\t\t\t# four words source address
  \t"
  		"bleu 1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:add\t%0, %0, %1
  \t"
  		"cmp.c\t%1, %0
  \t"
  		"1:lw\t%1, [%2, 4]
  \t"
  		"bleu 1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:add\t%0, %0, %1
  \t"
  		"cmp.c\t%1, %0
  \t"
  		"lw\t%1, [%2,8]
  \t"
  		"bleu 1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:add\t%0, %0, %1
  \t"
  		"cmp.c\t%1, %0
  \t"
  		"lw\t%1, [%2, 12]
  \t"
  		"bleu 1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:add\t%0, %0,%1
  \t"
  		"cmp.c\t%1, %0
  \t"
  		"lw\t%1, [%3, 0]
  \t"
  		"bleu 1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:add\t%0, %0, %1
  \t"
  		"cmp.c\t%1, %0
  \t"
  		"lw\t%1, [%3, 4]
  \t"
  		"bleu 1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:add\t%0, %0, %1
  \t"
  		"cmp.c\t%1, %0
  \t"
  		"lw\t%1, [%3, 8]
  \t"
  		"bleu 1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:add\t%0, %0, %1
  \t"
  		"cmp.c\t%1, %0
  \t"
  		"lw\t%1, [%3, 12]
  \t"
  		"bleu 1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:add\t%0, %0, %1
  \t"
  		"cmp.c\t%1, %0
  \t"
  		"bleu 1f
  \t"
  		"addi\t%0, 0x1
  \t"
  		"1:
  \t"
  		".set\toptimize"
  		: "=r" (sum), "=r" (proto)
  		: "r" (saddr), "r" (daddr),
  		  "0" (htonl(len)), "1" (htonl(proto)), "r" (sum));
  
  	return csum_fold(sum);
  }
  #endif /* _ASM_SCORE_CHECKSUM_H */