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kernel/linux-rt-4.4.41/arch/mips/include/asm/sn/launch.h 3.34 KB
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  /*
   * This file is subject to the terms and conditions of the GNU General Public
   * License.  See the file "COPYING" in the main directory of this archive
   * for more details.
   *
   * Copyright (C) 1992 - 1997, 2000 Silicon Graphics, Inc.
   * Copyright (C) 2000 by Colin Ngam
   */
  #ifndef _ASM_SN_LAUNCH_H
  #define _ASM_SN_LAUNCH_H
  
  #include <asm/sn/types.h>
  #include <asm/sn/addrs.h>
  
  /*
   * The launch data structure resides at a fixed place in each node's memory
   * and is used to communicate between the master processor and the slave
   * processors.
   *
   * The master stores launch parameters in the launch structure
   * corresponding to a target processor that is in a slave loop, then sends
   * an interrupt to the slave processor.	 The slave calls the desired
   * function, then returns to the slave loop.  The master may poll or wait
   * for the slaves to finish.
   *
   * There is an array of launch structures, one per CPU on the node.  One
   * interrupt level is used per local CPU.
   */
  
  #define LAUNCH_MAGIC		0xaddbead2addbead3
  #ifdef CONFIG_SGI_IP27
  #define LAUNCH_SIZEOF		0x100
  #define LAUNCH_PADSZ		0xa0
  #endif
  
  #define LAUNCH_OFF_MAGIC	0x00	/* Struct offsets for assembly	    */
  #define LAUNCH_OFF_BUSY		0x08
  #define LAUNCH_OFF_CALL		0x10
  #define LAUNCH_OFF_CALLC	0x18
  #define LAUNCH_OFF_CALLPARM	0x20
  #define LAUNCH_OFF_STACK	0x28
  #define LAUNCH_OFF_GP		0x30
  #define LAUNCH_OFF_BEVUTLB	0x38
  #define LAUNCH_OFF_BEVNORMAL	0x40
  #define LAUNCH_OFF_BEVECC	0x48
  
  #define LAUNCH_STATE_DONE	0	/* Return value of LAUNCH_POLL	    */
  #define LAUNCH_STATE_SENT	1
  #define LAUNCH_STATE_RECD	2
  
  /*
   * The launch routine is called only if the complement address is correct.
   *
   * Before control is transferred to a routine, the complement address
   * is zeroed (invalidated) to prevent an accidental call from a spurious
   * interrupt.
   *
   * The slave_launch routine turns on the BUSY flag, and the slave loop
   * clears the BUSY flag after control is returned to it.
   */
  
  #ifndef __ASSEMBLY__
  
  typedef int launch_state_t;
  typedef void (*launch_proc_t)(u64 call_parm);
  
  typedef struct launch_s {
  	volatile u64		magic;	/* Magic number			    */
  	volatile u64		busy;	/* Slave currently active	    */
  	volatile launch_proc_t	call_addr;	/* Func. for slave to call  */
  	volatile u64		call_addr_c;	/* 1's complement of call_addr*/
  	volatile u64		call_parm;	/* Single parm passed to call*/
  	volatile void *stack_addr;	/* Stack pointer for slave function */
  	volatile void *gp_addr;		/* Global pointer for slave func.   */
  	volatile char		*bevutlb;/* Address of bev utlb ex handler   */
  	volatile char		*bevnormal;/*Address of bev normal ex handler */
  	volatile char		*bevecc;/* Address of bev cache err handler */
  	volatile char		pad[160];	/* Pad to LAUNCH_SIZEOF	    */
  } launch_t;
  
  /*
   * PROM entry points for launch routines are determined by IPxxprom/start.s
   */
  
  #define LAUNCH_SLAVE	(*(void (*)(int nasid, int cpu, \
  				    launch_proc_t call_addr, \
  				    u64 call_parm, \
  				    void *stack_addr, \
  				    void *gp_addr)) \
  			 IP27PROM_LAUNCHSLAVE)
  
  #define LAUNCH_WAIT	(*(void (*)(int nasid, int cpu, int timeout_msec)) \
  			 IP27PROM_WAITSLAVE)
  
  #define LAUNCH_POLL	(*(launch_state_t (*)(int nasid, int cpu)) \
  			 IP27PROM_POLLSLAVE)
  
  #define LAUNCH_LOOP	(*(void (*)(void)) \
  			 IP27PROM_SLAVELOOP)
  
  #define LAUNCH_FLASH	(*(void (*)(void)) \
  			 IP27PROM_FLASHLEDS)
  
  #endif /* !__ASSEMBLY__ */
  
  #endif /* _ASM_SN_LAUNCH_H */