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kernel add
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/*
* Copyright (C) 2008
* Guennadi Liakhovetski, DENX Software Engineering, <lg@denx.de>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*/
#ifndef __ASM_ARCH_MX3FB_H__
#define __ASM_ARCH_MX3FB_H__
#include <linux/device.h>
#include <linux/fb.h>
/* Proprietary FB_SYNC_ flags */
#define FB_SYNC_OE_ACT_HIGH 0x80000000
#define FB_SYNC_CLK_INVERT 0x40000000
#define FB_SYNC_DATA_INVERT 0x20000000
#define FB_SYNC_CLK_IDLE_EN 0x10000000
#define FB_SYNC_SHARP_MODE 0x08000000
#define FB_SYNC_SWAP_RGB 0x04000000
#define FB_SYNC_CLK_SEL_EN 0x02000000
/*
* Specify the way your display is connected. The IPU can arbitrarily
* map the internal colors to the external data lines. We only support
* the following mappings at the moment.
*/
enum disp_data_mapping {
/* blue -> d[0..5], green -> d[6..11], red -> d[12..17] */
IPU_DISP_DATA_MAPPING_RGB666,
/* blue -> d[0..4], green -> d[5..10], red -> d[11..15] */
IPU_DISP_DATA_MAPPING_RGB565,
/* blue -> d[0..7], green -> d[8..15], red -> d[16..23] */
IPU_DISP_DATA_MAPPING_RGB888,
};
/**
* struct mx3fb_platform_data - mx3fb platform data
*
* @dma_dev: pointer to the dma-device, used for dma-slave connection
* @mode: pointer to a platform-provided per mxc_register_fb() videomode
*/
struct mx3fb_platform_data {
struct device *dma_dev;
const char *name;
const struct fb_videomode *mode;
int num_modes;
enum disp_data_mapping disp_data_fmt;
};
#endif
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