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kernel/linux-rt-4.4.41/sound/pci/au88x0/au8810.h 6.82 KB
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  /*
      Aureal Advantage Soundcard driver.
   */
  
  #define CHIP_AU8810
  
  #define CARD_NAME "Aureal Advantage"
  #define CARD_NAME_SHORT "au8810"
  
  #define NR_ADB		0x10
  #define NR_WT		0x00
  #define NR_SRC		0x10
  #define NR_A3D		0x10
  #define NR_MIXIN	0x20
  #define NR_MIXOUT	0x10
  
  
  /* ADBDMA */
  #define VORTEX_ADBDMA_STAT 0x27e00	/* read only, subbuffer, DMA pos */
  #define		POS_MASK 0x00000fff
  #define     POS_SHIFT 0x0
  #define 	ADB_SUBBUF_MASK 0x00003000	/* ADB only. */
  #define     ADB_SUBBUF_SHIFT 0xc	/* ADB only. */
  #define VORTEX_ADBDMA_CTRL 0x27180	/* write only; format, flags, DMA pos */
  #define		OFFSET_MASK 0x00000fff
  #define     OFFSET_SHIFT 0x0
  #define		IE_MASK 0x00001000	/* interrupt enable. */
  #define     IE_SHIFT 0xc
  #define     DIR_MASK 0x00002000	/* Direction */
  #define     DIR_SHIFT 0xd
  #define		FMT_MASK 0x0003c000
  #define		FMT_SHIFT 0xe
  // The ADB masks and shift also are valid for the wtdma, except if specified otherwise.
  #define VORTEX_ADBDMA_BUFCFG0 0x27100
  #define VORTEX_ADBDMA_BUFCFG1 0x27104
  #define VORTEX_ADBDMA_BUFBASE 0x27000
  #define VORTEX_ADBDMA_START 0x27c00	/* Which subbuffer starts */
  
  #define VORTEX_ADBDMA_STATUS 0x27A90	/* stored at AdbDma->this_10 / 2 DWORD in size. */
  
  /* WTDMA */
  #define VORTEX_WTDMA_CTRL 0x27fd8	/* format, DMA pos */
  #define VORTEX_WTDMA_STAT 0x27fe8	/* DMA subbuf, DMA pos */
  #define     WT_SUBBUF_MASK 0x3
  #define     WT_SUBBUF_SHIFT 0xc
  #define VORTEX_WTDMA_BUFBASE 0x27fc0
  #define VORTEX_WTDMA_BUFCFG0 0x27fd0
  #define VORTEX_WTDMA_BUFCFG1 0x27fd4
  #define VORTEX_WTDMA_START 0x27fe4	/* which subbuffer is first */
  
  /* ADB */
  #define VORTEX_ADB_SR 0x28400	/* Samplerates enable/disable */
  #define VORTEX_ADB_RTBASE 0x28000
  #define VORTEX_ADB_RTBASE_COUNT 173
  #define VORTEX_ADB_CHNBASE 0x282b4
  #define VORTEX_ADB_CHNBASE_COUNT 24
  #define 	ROUTE_MASK	0xffff
  #define		SOURCE_MASK	0xff00
  #define     ADB_MASK   0xff
  #define		ADB_SHIFT 0x8
  
  /* ADB address */
  #define		OFFSET_ADBDMA	0x00
  #define		OFFSET_SRCIN	0x40
  #define		OFFSET_SRCOUT	0x20
  #define		OFFSET_MIXIN	0x50
  #define		OFFSET_MIXOUT	0x30
  #define		OFFSET_CODECIN	0x70
  #define		OFFSET_CODECOUT	0x88
  #define		OFFSET_SPORTIN	0x78	/* ch 0x13 */
  #define		OFFSET_SPORTOUT	0x90
  #define		OFFSET_SPDIFOUT	0x92	/* ch 0x14 check this! */
  #define		OFFSET_EQIN	0xa0
  #define		OFFSET_EQOUT	0x7e	/* 2 routes on ch 0x11 */
  #define		OFFSET_XTALKOUT	0x66	/* crosstalk canceller (source) */
  #define		OFFSET_XTALKIN	0x96	/* crosstalk canceller (sink) */
  #define		OFFSET_A3DIN	0x70	/* ADB sink. */
  #define		OFFSET_A3DOUT	0xA6	/* ADB source. 2 routes per slice = 8 */
  #define		OFFSET_EFXIN	0x80	/* ADB sink. */
  #define		OFFSET_EFXOUT	0x68	/* ADB source. */
  
  /* ADB route translate helper */
  #define ADB_DMA(x) (x)
  #define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)
  #define ADB_SRCIN(x) (x + OFFSET_SRCIN)
  #define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)
  #define ADB_MIXIN(x) (x + OFFSET_MIXIN)
  #define ADB_CODECIN(x) (x + OFFSET_CODECIN)
  #define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)
  #define ADB_SPORTIN(x) (x + OFFSET_SPORTIN)
  #define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)
  #define ADB_SPDIFOUT(x)	(x + OFFSET_SPDIFOUT)
  #define ADB_EQIN(x) (x + OFFSET_EQIN)
  #define ADB_EQOUT(x) (x + OFFSET_EQOUT)
  #define ADB_A3DOUT(x) (x + OFFSET_A3DOUT)	/* 0x10 A3D blocks */
  #define ADB_A3DIN(x) (x + OFFSET_A3DIN)
  #define ADB_XTALKIN(x) (x + OFFSET_XTALKIN)
  #define ADB_XTALKOUT(x) (x + OFFSET_XTALKOUT)
  
  #define MIX_OUTL    0xe
  #define MIX_OUTR    0xf
  #define MIX_INL     0x1e
  #define MIX_INR     0x1f
  #define MIX_DEFIGAIN 0x08	/* 0x8 => 6dB */
  #define MIX_DEFOGAIN 0x08
  
  /* MIXER */
  #define VORTEX_MIXER_SR 0x21f00
  #define VORTEX_MIXER_CLIP 0x21f80
  #define VORTEX_MIXER_CHNBASE 0x21e40
  #define VORTEX_MIXER_RTBASE 0x21e00
  #define 	MIXER_RTBASE_SIZE 0x38
  #define VORTEX_MIX_ENIN 0x21a00	/* Input enable bits. 4 bits wide. */
  #define VORTEX_MIX_SMP 0x21c00	/* AU8820: 0x9c00 */
  
  /* MIX */
  #define VORTEX_MIX_INVOL_A 0x21000	/* in? */
  #define VORTEX_MIX_INVOL_B 0x20000	/* out? */
  #define VORTEX_MIX_VOL_A 0x21800
  #define VORTEX_MIX_VOL_B 0x20800
  
  #define 	VOL_MIN 0x80	/* Input volume when muted. */
  #define		VOL_MAX 0x7f	/* FIXME: Not confirmed! Just guessed. */
  
  /* SRC */
  #define VORTEX_SRC_CHNBASE		0x26c40
  #define VORTEX_SRC_RTBASE		0x26c00
  #define VORTEX_SRCBLOCK_SR		0x26cc0
  #define VORTEX_SRC_SOURCE		0x26cc4
  #define VORTEX_SRC_SOURCESIZE	0x26cc8
  /* Params
  	0x26e00	: 1 U0
  	0x26e40	: 2 CR
  	0x26e80	: 3 U3
  	0x26ec0	: 4 DRIFT1
  	0x26f00 : 5 U1
  	0x26f40	: 6 DRIFT2
  	0x26f80	: 7 U2 : Target rate, direction
  */
  
  #define VORTEX_SRC_CONVRATIO	0x26e40
  #define VORTEX_SRC_DRIFT0		0x26e80
  #define VORTEX_SRC_DRIFT1		0x26ec0
  #define VORTEX_SRC_DRIFT2		0x26f40
  #define VORTEX_SRC_U0			0x26e00
  #define		U0_SLOWLOCK		0x200
  #define VORTEX_SRC_U1			0x26f00
  #define VORTEX_SRC_U2			0x26f80
  #define VORTEX_SRC_DATA			0x26800	/* 0xc800 */
  #define VORTEX_SRC_DATA0		0x26000
  
  /* FIFO */
  #define VORTEX_FIFO_ADBCTRL 0x16100	/* Control bits. */
  #define VORTEX_FIFO_WTCTRL 0x16000
  #define		FIFO_RDONLY	0x00000001
  #define		FIFO_CTRL	0x00000002	/* Allow ctrl. ? */
  #define		FIFO_VALID	0x00000010
  #define 	FIFO_EMPTY	0x00000020
  #define		FIFO_U0		0x00001000	/* Unknown. */
  #define		FIFO_U1		0x00010000
  #define		FIFO_SIZE_BITS 5
  #define		FIFO_SIZE	(1<<FIFO_SIZE_BITS)	// 0x20
  #define 	FIFO_MASK	(FIFO_SIZE-1)	//0x1f    /* at shift left 0xc */
  //#define       FIFO_MASK       0x1f    /* at shift left 0xb */
  //#define               FIFO_SIZE       0x20
  #define 	FIFO_BITS	0x03880000
  #define VORTEX_FIFO_ADBDATA	0x14000
  #define VORTEX_FIFO_WTDATA	0x10000
  
  /* CODEC */
  #define VORTEX_CODEC_CTRL	0x29184
  #define VORTEX_CODEC_EN		0x29190
  #define		EN_CODEC0	0x00000300
  #define 	EN_AC98		0x00000c00 /* Modem AC98 slots. */
  #define		EN_CODEC1	0x00003000
  #define		EN_CODEC	(EN_CODEC0 | EN_CODEC1)
  #define		EN_SPORT	0x00030000
  #define		EN_SPDIF	0x000c0000
  
  #define VORTEX_CODEC_CHN 	0x29080
  #define VORTEX_CODEC_IO		0x29188
  
  /* SPDIF */
  #define VORTEX_SPDIF_FLAGS	0x2205c
  #define VORTEX_SPDIF_CFG0	0x291D0
  #define VORTEX_SPDIF_CFG1	0x291D4
  #define VORTEX_SPDIF_SMPRATE	0x29194
  
  /* Sample timer */
  #define VORTEX_SMP_TIME		0x29198
  
  #define VORTEX_MODEM_CTRL	0x291ac
  
  /* IRQ */
  #define VORTEX_IRQ_SOURCE 0x2a000	/* Interrupt source flags. */
  #define VORTEX_IRQ_CTRL 0x2a004	/* Interrupt source mask. */
  
  #define VORTEX_STAT	0x2a008	/* Status */
  
  #define VORTEX_CTRL		0x2a00c
  #define 	CTRL_MIDI_EN	0x00000001
  #define 	CTRL_MIDI_PORT	0x00000060
  #define 	CTRL_GAME_EN	0x00000008
  #define 	CTRL_GAME_PORT	0x00000e00
  //#define       CTRL_IRQ_ENABLE 0x01004000
  #define 	CTRL_IRQ_ENABLE	0x00004000
  
  /* write: Timer period config / read: TIMER IRQ ack. */
  #define VORTEX_IRQ_STAT		0x2919c
  
  /* DMA */
  #define VORTEX_ENGINE_CTRL	0x27ae8
  #define 	ENGINE_INIT	0x1380000
  
  /* MIDI *//* GAME. */
  #define VORTEX_MIDI_DATA	0x28800
  #define VORTEX_MIDI_CMD		0x28804	/* Write command / Read status */
  
  #define VORTEX_CTRL2		0x2880c
  #define		CTRL2_GAME_ADCMODE 0x40
  #define VORTEX_GAME_LEGACY	0x28808
  #define VORTEX_GAME_AXIS	0x28810
  #define		AXIS_SIZE 4
  #define		AXIS_RANGE 0x1fff