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kernel/linux-rt-4.4.41/include/linux/platform_data/edma.h 2.73 KB
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  /*
   *  TI EDMA definitions
   *
   *  Copyright (C) 2006-2013 Texas Instruments.
   *
   *  This program is free software; you can redistribute  it and/or modify it
   *  under  the terms of  the GNU General  Public License as published by the
   *  Free Software Foundation;  either version 2 of the  License, or (at your
   *  option) any later version.
   */
  
  /*
   * This EDMA3 programming framework exposes two basic kinds of resource:
   *
   *  Channel	Triggers transfers, usually from a hardware event but
   *		also manually or by "chaining" from DMA completions.
   *		Each channel is coupled to a Parameter RAM (PaRAM) slot.
   *
   *  Slot	Each PaRAM slot holds a DMA transfer descriptor (PaRAM
   *		"set"), source and destination addresses, a link to a
   *		next PaRAM slot (if any), options for the transfer, and
   *		instructions for updating those addresses.  There are
   *		more than twice as many slots as event channels.
   *
   * Each PaRAM set describes a sequence of transfers, either for one large
   * buffer or for several discontiguous smaller buffers.  An EDMA transfer
   * is driven only from a channel, which performs the transfers specified
   * in its PaRAM slot until there are no more transfers.  When that last
   * transfer completes, the "link" field may be used to reload the channel's
   * PaRAM slot with a new transfer descriptor.
   *
   * The EDMA Channel Controller (CC) maps requests from channels into physical
   * Transfer Controller (TC) requests when the channel triggers (by hardware
   * or software events, or by chaining).  The two physical DMA channels provided
   * by the TCs are thus shared by many logical channels.
   *
   * DaVinci hardware also has a "QDMA" mechanism which is not currently
   * supported through this interface.  (DSP firmware uses it though.)
   */
  
  #ifndef EDMA_H_
  #define EDMA_H_
  
  enum dma_event_q {
  	EVENTQ_0 = 0,
  	EVENTQ_1 = 1,
  	EVENTQ_2 = 2,
  	EVENTQ_3 = 3,
  	EVENTQ_DEFAULT = -1
  };
  
  #define EDMA_CTLR_CHAN(ctlr, chan)	(((ctlr) << 16) | (chan))
  #define EDMA_CTLR(i)			((i) >> 16)
  #define EDMA_CHAN_SLOT(i)		((i) & 0xffff)
  
  #define EDMA_FILTER_PARAM(ctlr, chan)	((int[]) { EDMA_CTLR_CHAN(ctlr, chan) })
  
  struct edma_rsv_info {
  
  	const s16	(*rsv_chans)[2];
  	const s16	(*rsv_slots)[2];
  };
  
  struct dma_slave_map;
  
  /* platform_data for EDMA driver */
  struct edma_soc_info {
  	/*
  	 * Default queue is expected to be a low-priority queue.
  	 * This way, long transfers on the default queue started
  	 * by the codec engine will not cause audio defects.
  	 */
  	enum dma_event_q	default_queue;
  
  	/* Resource reservation for other cores */
  	struct edma_rsv_info	*rsv;
  
  	/* List of channels allocated for memcpy, terminated with -1 */
  	s32			*memcpy_channels;
  
  	s8	(*queue_priority_mapping)[2];
  	const s16	(*xbar_chans)[2];
  
  	const struct dma_slave_map *slave_map;
  	int slavecnt;
  };
  
  #endif