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  Cgroup unified hierarchy
  
  April, 2014		Tejun Heo <tj@kernel.org>
  
  This document describes the changes made by unified hierarchy and
  their rationales.  It will eventually be merged into the main cgroup
  documentation.
  
  CONTENTS
  
  1. Background
  2. Basic Operation
    2-1. Mounting
    2-2. cgroup.subtree_control
    2-3. cgroup.controllers
  3. Structural Constraints
    3-1. Top-down
    3-2. No internal tasks
  4. Delegation
    4-1. Model of delegation
    4-2. Common ancestor rule
  5. Other Changes
    5-1. [Un]populated Notification
    5-2. Other Core Changes
    5-3. Controller File Conventions
      5-3-1. Format
      5-3-2. Control Knobs
    5-4. Per-Controller Changes
      5-4-1. io
      5-4-2. cpuset
      5-4-3. memory
  6. Planned Changes
    6-1. CAP for resource control
  
  
  1. Background
  
  cgroup allows an arbitrary number of hierarchies and each hierarchy
  can host any number of controllers.  While this seems to provide a
  high level of flexibility, it isn't quite useful in practice.
  
  For example, as there is only one instance of each controller, utility
  type controllers such as freezer which can be useful in all
  hierarchies can only be used in one.  The issue is exacerbated by the
  fact that controllers can't be moved around once hierarchies are
  populated.  Another issue is that all controllers bound to a hierarchy
  are forced to have exactly the same view of the hierarchy.  It isn't
  possible to vary the granularity depending on the specific controller.
  
  In practice, these issues heavily limit which controllers can be put
  on the same hierarchy and most configurations resort to putting each
  controller on its own hierarchy.  Only closely related ones, such as
  the cpu and cpuacct controllers, make sense to put on the same
  hierarchy.  This often means that userland ends up managing multiple
  similar hierarchies repeating the same steps on each hierarchy
  whenever a hierarchy management operation is necessary.
  
  Unfortunately, support for multiple hierarchies comes at a steep cost.
  Internal implementation in cgroup core proper is dazzlingly
  complicated but more importantly the support for multiple hierarchies
  restricts how cgroup is used in general and what controllers can do.
  
  There's no limit on how many hierarchies there may be, which means
  that a task's cgroup membership can't be described in finite length.
  The key may contain any varying number of entries and is unlimited in
  length, which makes it highly awkward to handle and leads to addition
  of controllers which exist only to identify membership, which in turn
  exacerbates the original problem.
  
  Also, as a controller can't have any expectation regarding what shape
  of hierarchies other controllers would be on, each controller has to
  assume that all other controllers are operating on completely
  orthogonal hierarchies.  This makes it impossible, or at least very
  cumbersome, for controllers to cooperate with each other.
  
  In most use cases, putting controllers on hierarchies which are
  completely orthogonal to each other isn't necessary.  What usually is
  called for is the ability to have differing levels of granularity
  depending on the specific controller.  In other words, hierarchy may
  be collapsed from leaf towards root when viewed from specific
  controllers.  For example, a given configuration might not care about
  how memory is distributed beyond a certain level while still wanting
  to control how CPU cycles are distributed.
  
  Unified hierarchy is the next version of cgroup interface.  It aims to
  address the aforementioned issues by having more structure while
  retaining enough flexibility for most use cases.  Various other
  general and controller-specific interface issues are also addressed in
  the process.
  
  
  2. Basic Operation
  
  2-1. Mounting
  
  Currently, unified hierarchy can be mounted with the following mount
  command.  Note that this is still under development and scheduled to
  change soon.
  
   mount -t cgroup -o __DEVEL__sane_behavior cgroup $MOUNT_POINT
  
  All controllers which support the unified hierarchy and are not bound
  to other hierarchies are automatically bound to unified hierarchy and
  show up at the root of it.  Controllers which are enabled only in the
  root of unified hierarchy can be bound to other hierarchies.  This
  allows mixing unified hierarchy with the traditional multiple
  hierarchies in a fully backward compatible way.
  
  A controller can be moved across hierarchies only after the controller
  is no longer referenced in its current hierarchy.  Because per-cgroup
  controller states are destroyed asynchronously and controllers may
  have lingering references, a controller may not show up immediately on
  the unified hierarchy after the final umount of the previous
  hierarchy.  Similarly, a controller should be fully disabled to be
  moved out of the unified hierarchy and it may take some time for the
  disabled controller to become available for other hierarchies;
  furthermore, due to dependencies among controllers, other controllers
  may need to be disabled too.
  
  While useful for development and manual configurations, dynamically
  moving controllers between the unified and other hierarchies is
  strongly discouraged for production use.  It is recommended to decide
  the hierarchies and controller associations before starting using the
  controllers.
  
  
  2-2. cgroup.subtree_control
  
  All cgroups on unified hierarchy have a "cgroup.subtree_control" file
  which governs which controllers are enabled on the children of the
  cgroup.  Let's assume a hierarchy like the following.
  
    root - A - B - C
                 \ D
  
  root's "cgroup.subtree_control" file determines which controllers are
  enabled on A.  A's on B.  B's on C and D.  This coincides with the
  fact that controllers on the immediate sub-level are used to
  distribute the resources of the parent.  In fact, it's natural to
  assume that resource control knobs of a child belong to its parent.
  Enabling a controller in a "cgroup.subtree_control" file declares that
  distribution of the respective resources of the cgroup will be
  controlled.  Note that this means that controller enable states are
  shared among siblings.
  
  When read, the file contains a space-separated list of currently
  enabled controllers.  A write to the file should contain a
  space-separated list of controllers with '+' or '-' prefixed (without
  the quotes).  Controllers prefixed with '+' are enabled and '-'
  disabled.  If a controller is listed multiple times, the last entry
  wins.  The specific operations are executed atomically - either all
  succeed or fail.
  
  
  2-3. cgroup.controllers
  
  Read-only "cgroup.controllers" file contains a space-separated list of
  controllers which can be enabled in the cgroup's
  "cgroup.subtree_control" file.
  
  In the root cgroup, this lists controllers which are not bound to
  other hierarchies and the content changes as controllers are bound to
  and unbound from other hierarchies.
  
  In non-root cgroups, the content of this file equals that of the
  parent's "cgroup.subtree_control" file as only controllers enabled
  from the parent can be used in its children.
  
  
  3. Structural Constraints
  
  3-1. Top-down
  
  As it doesn't make sense to nest control of an uncontrolled resource,
  all non-root "cgroup.subtree_control" files can only contain
  controllers which are enabled in the parent's "cgroup.subtree_control"
  file.  A controller can be enabled only if the parent has the
  controller enabled and a controller can't be disabled if one or more
  children have it enabled.
  
  
  3-2. No internal tasks
  
  One long-standing issue that cgroup faces is the competition between
  tasks belonging to the parent cgroup and its children cgroups.  This
  is inherently nasty as two different types of entities compete and
  there is no agreed-upon obvious way to handle it.  Different
  controllers are doing different things.
  
  The cpu controller considers tasks and cgroups as equivalents and maps
  nice levels to cgroup weights.  This works for some cases but falls
  flat when children should be allocated specific ratios of CPU cycles
  and the number of internal tasks fluctuates - the ratios constantly
  change as the number of competing entities fluctuates.  There also are
  other issues.  The mapping from nice level to weight isn't obvious or
  universal, and there are various other knobs which simply aren't
  available for tasks.
  
  The io controller implicitly creates a hidden leaf node for each
  cgroup to host the tasks.  The hidden leaf has its own copies of all
  the knobs with "leaf_" prefixed.  While this allows equivalent control
  over internal tasks, it's with serious drawbacks.  It always adds an
  extra layer of nesting which may not be necessary, makes the interface
  messy and significantly complicates the implementation.
  
  The memory controller currently doesn't have a way to control what
  happens between internal tasks and child cgroups and the behavior is
  not clearly defined.  There have been attempts to add ad-hoc behaviors
  and knobs to tailor the behavior to specific workloads.  Continuing
  this direction will lead to problems which will be extremely difficult
  to resolve in the long term.
  
  Multiple controllers struggle with internal tasks and came up with
  different ways to deal with it; unfortunately, all the approaches in
  use now are severely flawed and, furthermore, the widely different
  behaviors make cgroup as whole highly inconsistent.
  
  It is clear that this is something which needs to be addressed from
  cgroup core proper in a uniform way so that controllers don't need to
  worry about it and cgroup as a whole shows a consistent and logical
  behavior.  To achieve that, unified hierarchy enforces the following
  structural constraint:
  
   Except for the root, only cgroups which don't contain any task may
   have controllers enabled in their "cgroup.subtree_control" files.
  
  Combined with other properties, this guarantees that, when a
  controller is looking at the part of the hierarchy which has it
  enabled, tasks are always only on the leaves.  This rules out
  situations where child cgroups compete against internal tasks of the
  parent.
  
  There are two things to note.  Firstly, the root cgroup is exempt from
  the restriction.  Root contains tasks and anonymous resource
  consumption which can't be associated with any other cgroup and
  requires special treatment from most controllers.  How resource
  consumption in the root cgroup is governed is up to each controller.
  
  Secondly, the restriction doesn't take effect if there is no enabled
  controller in the cgroup's "cgroup.subtree_control" file.  This is
  important as otherwise it wouldn't be possible to create children of a
  populated cgroup.  To control resource distribution of a cgroup, the
  cgroup must create children and transfer all its tasks to the children
  before enabling controllers in its "cgroup.subtree_control" file.
  
  
  4. Delegation
  
  4-1. Model of delegation
  
  A cgroup can be delegated to a less privileged user by granting write
  access of the directory and its "cgroup.procs" file to the user.  Note
  that the resource control knobs in a given directory concern the
  resources of the parent and thus must not be delegated along with the
  directory.
  
  Once delegated, the user can build sub-hierarchy under the directory,
  organize processes as it sees fit and further distribute the resources
  it got from the parent.  The limits and other settings of all resource
  controllers are hierarchical and regardless of what happens in the
  delegated sub-hierarchy, nothing can escape the resource restrictions
  imposed by the parent.
  
  Currently, cgroup doesn't impose any restrictions on the number of
  cgroups in or nesting depth of a delegated sub-hierarchy; however,
  this may in the future be limited explicitly.
  
  
  4-2. Common ancestor rule
  
  On the unified hierarchy, to write to a "cgroup.procs" file, in
  addition to the usual write permission to the file and uid match, the
  writer must also have write access to the "cgroup.procs" file of the
  common ancestor of the source and destination cgroups.  This prevents
  delegatees from smuggling processes across disjoint sub-hierarchies.
  
  Let's say cgroups C0 and C1 have been delegated to user U0 who created
  C00, C01 under C0 and C10 under C1 as follows.
  
   ~~~~~~~~~~~~~ - C0 - C00
   ~ cgroup    ~      \ C01
   ~ hierarchy ~
   ~~~~~~~~~~~~~ - C1 - C10
  
  C0 and C1 are separate entities in terms of resource distribution
  regardless of their relative positions in the hierarchy.  The
  resources the processes under C0 are entitled to are controlled by
  C0's ancestors and may be completely different from C1.  It's clear
  that the intention of delegating C0 to U0 is allowing U0 to organize
  the processes under C0 and further control the distribution of C0's
  resources.
  
  On traditional hierarchies, if a task has write access to "tasks" or
  "cgroup.procs" file of a cgroup and its uid agrees with the target, it
  can move the target to the cgroup.  In the above example, U0 will not
  only be able to move processes in each sub-hierarchy but also across
  the two sub-hierarchies, effectively allowing it to violate the
  organizational and resource restrictions implied by the hierarchical
  structure above C0 and C1.
  
  On the unified hierarchy, let's say U0 wants to write the pid of a
  process which has a matching uid and is currently in C10 into
  "C00/cgroup.procs".  U0 obviously has write access to the file and
  migration permission on the process; however, the common ancestor of
  the source cgroup C10 and the destination cgroup C00 is above the
  points of delegation and U0 would not have write access to its
  "cgroup.procs" and thus be denied with -EACCES.
  
  
  5. Other Changes
  
  5-1. [Un]populated Notification
  
  cgroup users often need a way to determine when a cgroup's
  subhierarchy becomes empty so that it can be cleaned up.  cgroup
  currently provides release_agent for it; unfortunately, this mechanism
  is riddled with issues.
  
  - It delivers events by forking and execing a userland binary
    specified as the release_agent.  This is a long deprecated method of
    notification delivery.  It's extremely heavy, slow and cumbersome to
    integrate with larger infrastructure.
  
  - There is single monitoring point at the root.  There's no way to
    delegate management of a subtree.
  
  - The event isn't recursive.  It triggers when a cgroup doesn't have
    any tasks or child cgroups.  Events for internal nodes trigger only
    after all children are removed.  This again makes it impossible to
    delegate management of a subtree.
  
  - Events are filtered from the kernel side.  A "notify_on_release"
    file is used to subscribe to or suppress release events.  This is
    unnecessarily complicated and probably done this way because event
    delivery itself was expensive.
  
  Unified hierarchy implements "populated" field in "cgroup.events"
  interface file which can be used to monitor whether the cgroup's
  subhierarchy has tasks in it or not.  Its value is 0 if there is no
  task in the cgroup and its descendants; otherwise, 1.  poll and
  [id]notify events are triggered when the value changes.
  
  This is significantly lighter and simpler and trivially allows
  delegating management of subhierarchy - subhierarchy monitoring can
  block further propagation simply by putting itself or another process
  in the subhierarchy and monitor events that it's interested in from
  there without interfering with monitoring higher in the tree.
  
  In unified hierarchy, the release_agent mechanism is no longer
  supported and the interface files "release_agent" and
  "notify_on_release" do not exist.
  
  
  5-2. Other Core Changes
  
  - None of the mount options is allowed.
  
  - remount is disallowed.
  
  - rename(2) is disallowed.
  
  - The "tasks" file is removed.  Everything should at process
    granularity.  Use the "cgroup.procs" file instead.
  
  - The "cgroup.procs" file is not sorted.  pids will be unique unless
    they got recycled in-between reads.
  
  - The "cgroup.clone_children" file is removed.
  
  - /proc/PID/cgroup keeps reporting the cgroup that a zombie belonged
    to before exiting.  If the cgroup is removed before the zombie is
    reaped, " (deleted)" is appeneded to the path.
  
  
  5-3. Controller File Conventions
  
  5-3-1. Format
  
  In general, all controller files should be in one of the following
  formats whenever possible.
  
  - Values only files
  
    VAL0 VAL1...
  
  
  - Flat keyed files
  
    KEY0 VAL0
  
    KEY1 VAL1
  
    ...
  
  - Nested keyed files
  
    KEY0 SUB_KEY0=VAL00 SUB_KEY1=VAL01...
    KEY1 SUB_KEY0=VAL10 SUB_KEY1=VAL11...
    ...
  
  For a writeable file, the format for writing should generally match
  reading; however, controllers may allow omitting later fields or
  implement restricted shortcuts for most common use cases.
  
  For both flat and nested keyed files, only the values for a single key
  can be written at a time.  For nested keyed files, the sub key pairs
  may be specified in any order and not all pairs have to be specified.
  
  
  5-3-2. Control Knobs
  
  - Settings for a single feature should generally be implemented in a
    single file.
  
  - In general, the root cgroup should be exempt from resource control
    and thus shouldn't have resource control knobs.
  
  - If a controller implements ratio based resource distribution, the
    control knob should be named "weight" and have the range [1, 10000]
    and 100 should be the default value.  The values are chosen to allow
    enough and symmetric bias in both directions while keeping it
    intuitive (the default is 100%).
  
  - If a controller implements an absolute resource guarantee and/or
    limit, the control knobs should be named "min" and "max"
    respectively.  If a controller implements best effort resource
    gurantee and/or limit, the control knobs should be named "low" and
    "high" respectively.
  
    In the above four control files, the special token "max" should be
    used to represent upward infinity for both reading and writing.
  
  - If a setting has configurable default value and specific overrides,
    the default settings should be keyed with "default" and appear as
    the first entry in the file.  Specific entries can use "default" as
    its value to indicate inheritance of the default value.
  
  - For events which are not very high frequency, an interface file
    "events" should be created which lists event key value pairs.
    Whenever a notifiable event happens, file modified event should be
    generated on the file.
  
  
  5-4. Per-Controller Changes
  
  5-4-1. io
  
  - blkio is renamed to io.  The interface is overhauled anyway.  The
    new name is more in line with the other two major controllers, cpu
    and memory, and better suited given that it may be used for cgroup
    writeback without involving block layer.
  
  - Everything including stat is always hierarchical making separate
    recursive stat files pointless and, as no internal node can have
    tasks, leaf weights are meaningless.  The operation model is
    simplified and the interface is overhauled accordingly.
  
    io.stat
  
  	The stat file.  The reported stats are from the point where
  	bio's are issued to request_queue.  The stats are counted
  	independent of which policies are enabled.  Each line in the
  	file follows the following format.  More fields may later be
  	added at the end.
  
  	  $MAJ:$MIN rbytes=$RBYTES wbytes=$WBYTES rios=$RIOS wrios=$WIOS
  
    io.weight
  
  	The weight setting, currently only available and effective if
  	cfq-iosched is in use for the target device.  The weight is
  	between 1 and 10000 and defaults to 100.  The first line
  	always contains the default weight in the following format to
  	use when per-device setting is missing.
  
  	  default $WEIGHT
  
  	Subsequent lines list per-device weights of the following
  	format.
  
  	  $MAJ:$MIN $WEIGHT
  
  	Writing "$WEIGHT" or "default $WEIGHT" changes the default
  	setting.  Writing "$MAJ:$MIN $WEIGHT" sets per-device weight
  	while "$MAJ:$MIN default" clears it.
  
  	This file is available only on non-root cgroups.
  
    io.max
  
  	The maximum bandwidth and/or iops setting, only available if
  	blk-throttle is enabled.  The file is of the following format.
  
  	  $MAJ:$MIN rbps=$RBPS wbps=$WBPS riops=$RIOPS wiops=$WIOPS
  
  	${R|W}BPS are read/write bytes per second and ${R|W}IOPS are
  	read/write IOs per second.  "max" indicates no limit.  Writing
  	to the file follows the same format but the individual
  	settings may be omitted or specified in any order.
  
  	This file is available only on non-root cgroups.
  
  
  5-4-2. cpuset
  
  - Tasks are kept in empty cpusets after hotplug and take on the masks
    of the nearest non-empty ancestor, instead of being moved to it.
  
  - A task can be moved into an empty cpuset, and again it takes on the
    masks of the nearest non-empty ancestor.
  
  
  5-4-3. memory
  
  - use_hierarchy is on by default and the cgroup file for the flag is
    not created.
  
  - The original lower boundary, the soft limit, is defined as a limit
    that is per default unset.  As a result, the set of cgroups that
    global reclaim prefers is opt-in, rather than opt-out.  The costs
    for optimizing these mostly negative lookups are so high that the
    implementation, despite its enormous size, does not even provide the
    basic desirable behavior.  First off, the soft limit has no
    hierarchical meaning.  All configured groups are organized in a
    global rbtree and treated like equal peers, regardless where they
    are located in the hierarchy.  This makes subtree delegation
    impossible.  Second, the soft limit reclaim pass is so aggressive
    that it not just introduces high allocation latencies into the
    system, but also impacts system performance due to overreclaim, to
    the point where the feature becomes self-defeating.
  
    The memory.low boundary on the other hand is a top-down allocated
    reserve.  A cgroup enjoys reclaim protection when it and all its
    ancestors are below their low boundaries, which makes delegation of
    subtrees possible.  Secondly, new cgroups have no reserve per
    default and in the common case most cgroups are eligible for the
    preferred reclaim pass.  This allows the new low boundary to be
    efficiently implemented with just a minor addition to the generic
    reclaim code, without the need for out-of-band data structures and
    reclaim passes.  Because the generic reclaim code considers all
    cgroups except for the ones running low in the preferred first
    reclaim pass, overreclaim of individual groups is eliminated as
    well, resulting in much better overall workload performance.
  
  - The original high boundary, the hard limit, is defined as a strict
    limit that can not budge, even if the OOM killer has to be called.
    But this generally goes against the goal of making the most out of
    the available memory.  The memory consumption of workloads varies
    during runtime, and that requires users to overcommit.  But doing
    that with a strict upper limit requires either a fairly accurate
    prediction of the working set size or adding slack to the limit.
    Since working set size estimation is hard and error prone, and
    getting it wrong results in OOM kills, most users tend to err on the
    side of a looser limit and end up wasting precious resources.
  
    The memory.high boundary on the other hand can be set much more
    conservatively.  When hit, it throttles allocations by forcing them
    into direct reclaim to work off the excess, but it never invokes the
    OOM killer.  As a result, a high boundary that is chosen too
    aggressively will not terminate the processes, but instead it will
    lead to gradual performance degradation.  The user can monitor this
    and make corrections until the minimal memory footprint that still
    gives acceptable performance is found.
  
    In extreme cases, with many concurrent allocations and a complete
    breakdown of reclaim progress within the group, the high boundary
    can be exceeded.  But even then it's mostly better to satisfy the
    allocation from the slack available in other groups or the rest of
    the system than killing the group.  Otherwise, memory.max is there
    to limit this type of spillover and ultimately contain buggy or even
    malicious applications.
  
  - The original control file names are unwieldy and inconsistent in
    many different ways.  For example, the upper boundary hit count is
    exported in the memory.failcnt file, but an OOM event count has to
    be manually counted by listening to memory.oom_control events, and
    lower boundary / soft limit events have to be counted by first
    setting a threshold for that value and then counting those events.
    Also, usage and limit files encode their units in the filename.
    That makes the filenames very long, even though this is not
    information that a user needs to be reminded of every time they type
    out those names.
  
    To address these naming issues, as well as to signal clearly that
    the new interface carries a new configuration model, the naming
    conventions in it necessarily differ from the old interface.
  
  - The original limit files indicate the state of an unset limit with a
    Very High Number, and a configured limit can be unset by echoing -1
    into those files.  But that very high number is implementation and
    architecture dependent and not very descriptive.  And while -1 can
    be understood as an underflow into the highest possible value, -2 or
    -10M etc. do not work, so it's not consistent.
  
    memory.low, memory.high, and memory.max will use the string "max" to
    indicate and set the highest possible value.
  
  6. Planned Changes
  
  6-1. CAP for resource control
  
  Unified hierarchy will require one of the capabilities(7), which is
  yet to be decided, for all resource control related knobs.  Process
  organization operations - creation of sub-cgroups and migration of
  processes in sub-hierarchies may be delegated by changing the
  ownership and/or permissions on the cgroup directory and
  "cgroup.procs" interface file; however, all operations which affect
  resource control - writes to a "cgroup.subtree_control" file or any
  controller-specific knobs - will require an explicit CAP privilege.
  
  This, in part, is to prevent the cgroup interface from being
  inadvertently promoted to programmable API used by non-privileged
  binaries.  cgroup exposes various aspects of the system in ways which
  aren't properly abstracted for direct consumption by regular programs.
  This is an administration interface much closer to sysctl knobs than
  system calls.  Even the basic access model, being filesystem path
  based, isn't suitable for direct consumption.  There's no way to
  access "my cgroup" in a race-free way or make multiple operations
  atomic against migration to another cgroup.
  
  Another aspect is that, for better or for worse, the cgroup interface
  goes through far less scrutiny than regular interfaces for
  unprivileged userland.  The upside is that cgroup is able to expose
  useful features which may not be suitable for general consumption in a
  reasonable time frame.  It provides a relatively short path between
  internal details and userland-visible interface.  Of course, this
  shortcut comes with high risk.  We go through what we go through for
  general kernel APIs for good reasons.  It may end up leaking internal
  details in a way which can exert significant pain by locking the
  kernel into a contract that can't be maintained in a reasonable
  manner.
  
  Also, due to the specific nature, cgroup and its controllers don't
  tend to attract attention from a wide scope of developers.  cgroup's
  short history is already fraught with severely mis-designed
  interfaces, unnecessary commitments to and exposing of internal
  details, broken and dangerous implementations of various features.
  
  Keeping cgroup as an administration interface is both advantageous for
  its role and imperative given its nature.  Some of the cgroup features
  may make sense for unprivileged access.  If deemed justified, those
  must be further abstracted and implemented as a different interface,
  be it a system call or process-private filesystem, and survive through
  the scrutiny that any interface for general consumption is required to
  go through.
  
  Requiring CAP is not a complete solution but should serve as a
  significant deterrent against spraying cgroup usages in non-privileged
  programs.