#include "soundplayer.h" #include "system.h" #include "config.h" #include "unistd.h" namespace { QThread playThread; } SoundPlayWorker::SoundPlayWorker() { repeat_ = false; proc = new QProcess(this); connect(proc, SIGNAL(finished(int)), SLOT(onFinished())); } void SoundPlayWorker::play(const QString &filename) { if (proc->state() != QProcess::NotRunning) { system("amixer -c 0 sset 'Headphone' off"); proc->terminate(); proc->waitForFinished(); } system("amixer -c 0 sset 'Headphone' on"); proc->start(QString("aplay"), QStringList(filename)); proc->waitForStarted(); } void SoundPlayWorker::playClick() { play("/falinux/sounds/button.wav"); } void SoundPlayWorker::setVolume(int volume) { System::setVolume(volume); } void SoundPlayWorker::repeat(const QString &filename) { repeat_ = true; play(filename); } void SoundPlayWorker::stop() { repeat_ = false; if (proc->state() != QProcess::NotRunning) { proc->terminate(); proc->waitForFinished(); } } void SoundPlayWorker::onFinished() { if (repeat_) proc->start(); } SoundPlayer *SoundPlayer::instance = 0; SoundPlayer::SoundPlayer() { instance = this; SoundPlayWorker *w = new SoundPlayWorker; w->moveToThread(&playThread); connect(this, SIGNAL(setVolume(int)), w, SLOT(setVolume(int))); connect(this, SIGNAL(operate(QString)), w, SLOT(play(QString))); connect(this, SIGNAL(click()), w, SLOT(playClick())); connect(this, SIGNAL(operateRepeat(QString)), w, SLOT(repeat(QString))); connect(this, SIGNAL(operateStop()), w, SLOT(stop())); playThread.start(); } void SoundPlayer::play(const QString &filename) { Define::config_item item = Config::getInstance()->getConfigValue(Define::config_marster_vol); switch (item.d32) { case 0: emit setVolume(0); break; case 1: emit setVolume(60); break; case 2: emit setVolume(70); break; case 3: emit setVolume(80); break; case 4: emit setVolume(85); break; case 5: emit setVolume(90); break; case 6: emit setVolume(95); break; case 7: emit setVolume(100); break; default: emit setVolume(0); break; } emit operate(filename); } void SoundPlayer::emitClick() { Define::config_item item = Config::getInstance()->getConfigValue(Define::config_keypad_sound2); switch (item.d32) { case 0: emit setVolume(0); break; case 1: emit setVolume(75); break; case 2: emit setVolume(80); break; case 3: emit setVolume(85); break; case 4: emit setVolume(90); break; case 5: emit setVolume(95); break; case 6: emit setVolume(98); break; case 7: emit setVolume(100); break; default: emit setVolume(0); break; } emit click(); } void SoundPlayer::repeat(const QString &filename) { Define::config_item item = Config::getInstance()->getConfigValue(Define::config_marster_vol); switch (item.d32) { case 0: emit setVolume(0); break; case 1: emit setVolume(60); break; case 2: emit setVolume(70); break; case 3: emit setVolume(80); break; case 4: emit setVolume(85); break; case 5: emit setVolume(90); break; case 6: emit setVolume(95); break; case 7: emit setVolume(100); break; default: emit setVolume(0); break; } emit operateRepeat(filename); } void SoundPlayer::stopPlay() { emit operateStop(); } void SoundPlayer::playClick() { if (instance == 0) instance = new SoundPlayer; instance->emitClick(); } void SoundPlayer::playStart() { if (instance == 0) instance = new SoundPlayer; instance->play("/falinux/sounds/start.wav"); } void SoundPlayer::playStop() { if (instance == 0) instance = new SoundPlayer; instance->play("/falinux/sounds/stop.wav"); } void SoundPlayer::playError1() { if (instance == 0) instance = new SoundPlayer; instance->play("/falinux/sounds/error1.wav"); } void SoundPlayer::playError2() { if (instance == 0) instance = new SoundPlayer; instance->play("/falinux/sounds/error2.wav"); } void SoundPlayer::repeatError1() { if (instance == 0) instance = new SoundPlayer; instance->repeat("/falinux/sounds/error1.wav"); } void SoundPlayer::repeatError2() { if (instance == 0) instance = new SoundPlayer; instance->repeat("/falinux/sounds/error2.wav"); } void SoundPlayer::stop() { if (instance == 0) instance = new SoundPlayer; instance->stopPlay(); }