#ifndef PROGRAMMINGSELECTIONWINDOW_H #define PROGRAMMINGSELECTIONWINDOW_H #include #include "define.h" namespace Ui { class ProgrammingSelectionWindow; } class ProgrammingSelectionWindow : public QMainWindow { Q_OBJECT public: explicit ProgrammingSelectionWindow(QWidget *parent = 0); ~ProgrammingSelectionWindow(); void setModeEnabled(bool enabled); void setCookTypeEnabled(bool enabled); protected: void keyPressEvent(QKeyEvent *event); void keyReleaseEvent(QKeyEvent *event); private: Ui::ProgrammingSelectionWindow *ui; QWidget *pushed = NULL; void onEncoderLeft(); void onEncoderRight(); void onEncoderClicked(QWidget *clicked); signals: void added(); private slots: void onModeClicked(Define::Mode mode); void onCookTypeClicked(Define::CookType type); void on_steamButton_clicked(); void on_combiButton_clicked(); void on_dryheatButton_clicked(); void on_poultryButton_clicked(); void on_meatButton_clicked(); void on_fishButton_clicked(); void on_dessertButton_clicked(); void on_grainButton_clicked(); void on_breadButton_clicked(); void on_etcButton_clicked(); void on_backButton_clicked(); void on_configButton_clicked(); void on_helpButton_clicked(); void on_okButton_clicked(); }; #endif // PROGRAMMINGSELECTIONWINDOW_H