#include "gastestwindow.h" #include "ui_gastestwindow.h" #include #include "soundplayer.h" GasTestWindow::GasTestWindow(QWidget *parent, UdpHandler *udp) : QMainWindow(parent), ui(new Ui::GasTestWindow), udp(udp) { ui->setupUi(this); ui->clockContainer->setParent(ui->upperStack); setAttribute(Qt::WA_DeleteOnClose); foreach (QPushButton *button, findChildren()) connect(button, &QPushButton::pressed, SoundPlayer::playClick); connect(udp, SIGNAL(changed()), this, SLOT(onDataChanged())); } GasTestWindow::~GasTestWindow() { delete ui; } void GasTestWindow::keyPressEvent(QKeyEvent *event) { switch (event->key()) { case 0x01000030: // Turn left onEncoderLeft(); break; case 0x01000031: // Push pushed = focusWidget(); break; case 0x01000032: // Turn right onEncoderRight(); break; } } void GasTestWindow::keyReleaseEvent(QKeyEvent *event) { switch (event->key()) { case 0x01000030: // Turn left onEncoderLeft(); break; case 0x01000031: // Push if (focusWidget() == pushed) onEncoderClicked(pushed); pushed = NULL; break; case 0x01000032: // Turn right onEncoderRight(); break; } } void GasTestWindow::onDataChanged() { } void GasTestWindow::on_backButton_clicked() { close(); } void GasTestWindow::onEncoderLeft() { focusPreviousChild(); } void GasTestWindow::onEncoderRight() { focusNextChild(); } void GasTestWindow::onEncoderClicked(QWidget *clicked) { QPushButton *b = qobject_cast(clicked); if (b) b->click(); }