#include "valvetestwindow.h" #include "ui_valvetestwindow.h" ValveTestWindow::ValveTestWindow(QWidget *parent, UdpHandler *udp) : QMainWindow(parent), ui(new Ui::ValveTestWindow), udp(udp) { ui->setupUi(this); ui->clockContainer->setParent(ui->upperStack); connect(udp, SIGNAL(changed()), this, SLOT(onDataChanged())); udp->set(TG_OVEN_MODE, 4); udp->turnOn(TG_SYSTEM); udp->turnOn(TG_MANUAL_RELAY); onDataChanged(); } ValveTestWindow::~ValveTestWindow() { delete ui; } void ValveTestWindow::onDataChanged() { if (udp->ssv()) ui->steamValveButton->setText("STOP"); else ui->steamValveButton->setText("START"); if (udp->dp()) ui->steamPumpButton->setText("STOP"); else ui->steamPumpButton->setText("START"); if (udp->qnv()) ui->quenchingValveButton->setText("STOP"); else ui->quenchingValveButton->setText("START"); if (udp->snv()) ui->sideValveButton->setText("STOP"); else ui->sideValveButton->setText("START"); oven_state_t oven; udp->fillData(oven); QString buf; ui->c2->setText(buf.sprintf("%d℃", oven.sensor2)); } void ValveTestWindow::on_steamValveButton_clicked() { if (udp->ssv()) steamValveClose(); else steamValveOpen(); } void ValveTestWindow::on_steamPumpButton_clicked() { if (udp->dp()) steamPumpOff(); else steamPumpOn(); } void ValveTestWindow::on_quenchingValveButton_clicked() { if (udp->qnv()) quenchingValveClose(); else quenchingValveOpen(); } void ValveTestWindow::on_sideValveButton_clicked() { if (udp->snv()) sideValveClose(); else sideValveOpen(); } void ValveTestWindow::on_backButton_clicked() { steamValveClose(); steamPumpOff(); quenchingValveClose(); sideValveClose(); udp->turnOff(TG_MANUAL_RELAY); udp->turnOff(TG_SYSTEM); deleteLater(); } void ValveTestWindow::steamValveOpen() { udp->turnOn(TG_SSV); } void ValveTestWindow::steamValveClose() { udp->turnOff(TG_SSV); } void ValveTestWindow::steamPumpOn() { udp->turnOn(TG_DP); } void ValveTestWindow::steamPumpOff() { udp->turnOff(TG_DP); } void ValveTestWindow::quenchingValveOpen() { udp->turnOn(TG_QNV); } void ValveTestWindow::quenchingValveClose() { udp->turnOff(TG_QNV); } void ValveTestWindow::sideValveOpen() { udp->turnOn(TG_SNV); } void ValveTestWindow::sideValveClose() { udp->turnOff(TG_SNV); }