#include #include #include "keyboardwidget.h" #include "ui_keyboardwidget.h" #include "soundplayer.h" KeyboardWidget::KeyboardWidget(QWidget *parent) : QWidget(parent), ui(new Ui::KeyboardWidget) { ui->setupUi(this); m_pSignalMapper = new QSignalMapper(this); m_pSignalMapper->setMapping(ui->pushButton_1, tr("1")); m_pSignalMapper->setMapping(ui->pushButton_2, tr("2")); m_pSignalMapper->setMapping(ui->pushButton_3, tr("3")); m_pSignalMapper->setMapping(ui->pushButton_4, tr("4")); m_pSignalMapper->setMapping(ui->pushButton_5, tr("5")); m_pSignalMapper->setMapping(ui->pushButton_6, tr("6")); m_pSignalMapper->setMapping(ui->pushButton_7, tr("7")); m_pSignalMapper->setMapping(ui->pushButton_8, tr("8")); m_pSignalMapper->setMapping(ui->pushButton_9, tr("9")); m_pSignalMapper->setMapping(ui->pushButton_10, tr("0")); m_pSignalMapper->setMapping(ui->pushButton_11, tr("Q")); m_pSignalMapper->setMapping(ui->pushButton_12, tr("W")); m_pSignalMapper->setMapping(ui->pushButton_13, tr("E")); m_pSignalMapper->setMapping(ui->pushButton_14, tr("R")); m_pSignalMapper->setMapping(ui->pushButton_15, tr("T")); m_pSignalMapper->setMapping(ui->pushButton_16, tr("Y")); m_pSignalMapper->setMapping(ui->pushButton_17, tr("U")); m_pSignalMapper->setMapping(ui->pushButton_18, tr("I")); m_pSignalMapper->setMapping(ui->pushButton_19, tr("O")); m_pSignalMapper->setMapping(ui->pushButton_20, tr("P")); m_pSignalMapper->setMapping(ui->pushButton_21, tr("A")); m_pSignalMapper->setMapping(ui->pushButton_22, tr("S")); m_pSignalMapper->setMapping(ui->pushButton_23, tr("D")); m_pSignalMapper->setMapping(ui->pushButton_24, tr("F")); m_pSignalMapper->setMapping(ui->pushButton_25, tr("G")); m_pSignalMapper->setMapping(ui->pushButton_26, tr("H")); m_pSignalMapper->setMapping(ui->pushButton_27, tr("J")); m_pSignalMapper->setMapping(ui->pushButton_28, tr("K")); m_pSignalMapper->setMapping(ui->pushButton_29, tr("L")); m_pSignalMapper->setMapping(ui->pushButton_30, tr("Z")); m_pSignalMapper->setMapping(ui->pushButton_31, tr("X")); m_pSignalMapper->setMapping(ui->pushButton_32, tr("C")); m_pSignalMapper->setMapping(ui->pushButton_33, tr("V")); m_pSignalMapper->setMapping(ui->pushButton_34, tr("B")); m_pSignalMapper->setMapping(ui->pushButton_35, tr("N")); m_pSignalMapper->setMapping(ui->pushButton_36, tr("M")); m_pSignalMapper->setMapping(ui->pushButton_37, tr("-")); m_pSignalMapper->setMapping(ui->pushButton_38, tr(",")); m_pSignalMapper->setMapping(ui->pushButton_40, tr(" ")); connect(ui->pushButton_1,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_2,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_3,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_4,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_5,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_6,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_7,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_8,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_9,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_10,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_11,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_12,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_13,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_14,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_15,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_16,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_17,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_18,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_19,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_20,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_21,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_22,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_23,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_24,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_25,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_26,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_27,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_28,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_29,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_30,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_31,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_32,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_33,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_34,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_35,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_36,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_37,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_38,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(ui->pushButton_40,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map())); connect(m_pSignalMapper,SIGNAL(mapped(QString)), this, SLOT(onKeyboardClicked(QString))); foreach (QPushButton *button, findChildren()) connect(button, &QPushButton::pressed, SoundPlayer::playClick); } KeyboardWidget::~KeyboardWidget() { delete ui; } void KeyboardWidget::on_pushButton_41_clicked() { QKeyEvent key(QEvent::KeyPress, Qt::Key_Enter, Qt::NoModifier); QGuiApplication::sendEvent(QApplication::focusObject(),&key); emit onOkKeyClicked(); } void KeyboardWidget::on_pushButton_42_clicked() { emit onCancelKeyClicked(); } void KeyboardWidget::on_pushButton_39_clicked() { QKeyEvent key(QEvent::KeyPress, Qt::Key_Backspace, Qt::NoModifier); QGuiApplication::sendEvent(QApplication::focusObject(),&key); emit onBackspaceKeyClicked(); } void KeyboardWidget::onKeyboardClicked(const QString in){ QInputMethodEvent event; event.setCommitString(in); QGuiApplication::sendEvent(QApplication::focusObject(),&event); emit onKeyboardClickSignal(in); } void KeyboardWidget::on_pushButton_40_clicked() { emit onSpaceKeyClicked(); }