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app/gui/oven_control/cooldownpopup.cpp 7.83 KB
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  #include "cooldownpopup.h"
  #include "ui_cooldownpopup.h"
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  #include <QKeyEvent>
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  #include "soundplayer.h"
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  #include "stringer.h"
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  CooldownPopup::CooldownPopup(QWidget *parent, Oven *oven) :
      QWidget(parent),
      ui(new Ui::CooldownPopup),
      oven(oven),
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      showingCurrentTemp(false),
      needCookStarting(false)
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  {
      ui->setupUi(this);
  
      setAttribute(Qt::WA_DeleteOnClose);
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      lastDisplayedFanLevel = -1;
      lastDisplayedHumidification = !oven->humidification();
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      ui->openDoorAnimation->load(":/images/animation/door_big_01.png");
      ui->openDoorAnimation->load(":/images/animation/door_big_02.png");
      ui->openDoorAnimation->load(":/images/animation/door_big_03.png");
      ui->openDoorAnimation->load(":/images/animation/door_big_04.png");
      ui->openDoorAnimation->load(":/images/animation/door_big_05.png");
      ui->openDoorAnimation->load(":/images/animation/door_big_06.png");
      ui->openDoorAnimation->load(":/images/animation/door_big_07.png");
      ui->openDoorAnimation->load(":/images/animation/door_big_08.png");
      ui->openDoorAnimation->load(":/images/animation/door_big_09.png");
      ui->openDoorAnimation->start(300);
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      ui->tempSlider->setSubPixmap(":/images/slider/sub_red.png");
      ui->tempSlider->setRange(30, 300);
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      cookingFanLevel = oven->fan();
      expectingFanLevel = oven->maxFan();
      started = false;
      opened = false;
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      needCookStarting = oven->cooking();
      if (needCookStarting)
          oven->stopCooking();
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      connect(oven, SIGNAL(changed(Oven*)), SLOT(updateView()));
  
      cooldownStartTimer.setSingleShot(true);
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      cooldownStartTimer.setInterval(3000);
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      connect(&cooldownStartTimer, SIGNAL(timeout()), SLOT(start()));
  
      showCurrentTempTimer.setSingleShot(true);
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      showCurrentTempTimer.setInterval(1000);
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      connect(&showCurrentTempTimer, SIGNAL(timeout()), SLOT(showCurrentTemp()));
  
      checkOvenTimer.setInterval(100);
      connect(&checkOvenTimer, SIGNAL(timeout()), SLOT(checkOven()));
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      connect(ui->tempSlider, SIGNAL(sliderMoved(int)), SLOT(updateView()));
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      updateView();
  
      cooldownStartTimer.start();
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      foreach (QPushButton *button, findChildren<QPushButton *>())
          connect(button, &QPushButton::pressed, SoundPlayer::playClick);
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      focusTempButtonTimer.setSingleShot(true);
      focusTempButtonTimer.setInterval(3000);
      connect(&focusTempButtonTimer, SIGNAL(timeout()), SLOT(focusTempButton()));
  
      connect(ui->tempSlider, SIGNAL(sliderMoved(int)), &focusTempButtonTimer, SLOT(start()));
  
      ui->background->setFocus();
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  }
  
  CooldownPopup::~CooldownPopup()
  {
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      if (needCookStarting)
          oven->startCooking();
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      delete ui;
  }
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  void CooldownPopup::keyPressEvent(QKeyEvent *event)
  {
      switch (event->key())
      {
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      case 0x01000032:    // Turn left
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          onEncoderLeft();
          break;
      case 0x01000031:    // Push
          pushed = focusWidget();
          break;
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      case 0x01000030:    // Turn right
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          onEncoderRight();
          break;
      }
  }
  
  void CooldownPopup::keyReleaseEvent(QKeyEvent *event)
  {
      switch (event->key())
      {
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      case 0x01000032:    // Turn left
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          onEncoderLeft();
          break;
      case 0x01000031:    // Push
          if (focusWidget() == pushed)
              onEncoderClicked(pushed);
  
          pushed = NULL;
          break;
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      case 0x01000030:    // Turn right
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          onEncoderRight();
          break;
      }
  }
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  void CooldownPopup::start()
  {
      started = true;
      opened = false;
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      oven->setFan(expectingFanLevel);
      oven->startCooldown();
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      checkOvenTimer.start();
  
      updateView();
  }
  
  void CooldownPopup::stop()
  {
      started = false;
  
      oven->stopCooldown();
      oven->setFan(cookingFanLevel);
  
      close();
  }
  
  void CooldownPopup::showCurrentTemp()
  {
      showingCurrentTemp = true;
      updateView();
  }
  
  void CooldownPopup::updateView()
  {
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      QWidget *focused = focusWidget();
      ui->tempButton->setChecked(focused == ui->tempSlider);
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      int temp;
      if (showingCurrentTemp)
          temp = oven->currentTemp();
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      else if (ui->tempSlider->isSliderDown() || focusWidget() == ui->tempSlider)
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          temp = ui->tempSlider->sliderPosition();
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      else
          temp = ui->tempSlider->value();
  
      if (ui->tempSlider->sliderPosition() != temp)
      {
          ui->tempSlider->blockSignals(true);
          ui->tempSlider->setSliderPosition(temp);
          ui->tempSlider->blockSignals(false);
      }
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      ui->tempCurrentLabel->setText(Stringer::temperature(temp, Stringer::fontSize14));
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      if (lastDisplayedFanLevel != expectingFanLevel)
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      {
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          lastDisplayedFanLevel = expectingFanLevel;
  
          switch (expectingFanLevel)
          {
          case 1:
              ui->fanButton->setStyleSheet("background-image: url(:/images/cooldown/fan1.png);");
              break;
          case 2:
              ui->fanButton->setStyleSheet("background-image: url(:/images/cooldown/fan2.png);");
              break;
          case 3:
              ui->fanButton->setStyleSheet("background-image: url(:/images/cooldown/fan3.png);");
              break;
          case 4:
              ui->fanButton->setStyleSheet("background-image: url(:/images/cooldown/fan4.png);");
              break;
          case 5:
              ui->fanButton->setStyleSheet("background-image: url(:/images/cooldown/fan5.png);");
              break;
          }
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      }
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      if (lastDisplayedHumidification != oven->humidification())
      {
          lastDisplayedHumidification = oven->humidification();
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          ui->humidificationButton->setChecked(oven->humidification());
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      }
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      if (started && !oven->door())
          ui->openDoorWidget->show();
      else
          ui->openDoorWidget->hide();
  }
  
  void CooldownPopup::checkOven()
  {
      updateView();
  
      if (!started)
          return;
  
      if (!opened)
      {
          if (oven->door())
          {
              opened = true;
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          }
      }
      else
      {
          if (oven->currentTemp() <= ui->tempSlider->value())
          {
              stop();
          }
      }
  }
  
  void CooldownPopup::on_closeButton_clicked()
  {
      stop();
      close();
  }
  
  void CooldownPopup::on_closeButton_2_clicked()
  {
      stop();
      close();
  }
  
  void CooldownPopup::on_tempButton_pressed()
  {
      showCurrentTempTimer.start();
  }
  
  void CooldownPopup::on_tempButton_released()
  {
      if (showCurrentTempTimer.isActive())
          showCurrentTempTimer.stop();
  
      if (showingCurrentTemp)
      {
          showingCurrentTemp = false;
          updateView();
      }
  }
  
  void CooldownPopup::on_runButton_clicked()
  {
      if (cooldownStartTimer.isActive())
      {
          cooldownStartTimer.stop();
          start();
      }
  }
  
  void CooldownPopup::on_fanButton_clicked()
  {
      expectingFanLevel--;
      if (expectingFanLevel < oven->minFan())
          expectingFanLevel = oven->maxFan();
  
      if (oven->cooldown())
          oven->setFan(expectingFanLevel);
      else
          updateView();
  
      if (cooldownStartTimer.isActive())
          cooldownStartTimer.start();
  }
  
  void CooldownPopup::on_humidificationButton_clicked()
  {
      if (oven->humidification())
          oven->stopHumidification();
      else
          oven->startHumidification();
  }
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  void CooldownPopup::on_tempButton_clicked()
  {
      ui->tempSlider->setFocus();
      focusTempButtonTimer.start();
  }
  
  void CooldownPopup::focusTempButton()
  {
      if (focusWidget() == ui->tempSlider)
          ui->tempButton->setFocus();
  }
  
  void CooldownPopup::onEncoderLeft()
  {
      QWidget *focused = focusWidget();
      if (focused == ui->background)
          ui->humidificationButton->setFocus();
      else
          focusPreviousChild();
  }
  
  void CooldownPopup::onEncoderRight()
  {
      if (focusWidget() == ui->humidificationButton)
          ui->background->setFocus();
      else
          focusNextChild();
  }
  
  void CooldownPopup::onEncoderClicked(QWidget *clicked)
  {
      if (clicked == ui->background)
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      {
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          close();
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          return;
      }
  
      QPushButton *b = qobject_cast<QPushButton *>(clicked);
      if (b)
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      {
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          b->click();
          return;
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      }
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      Slider *slider = qobject_cast<Slider *>(clicked);
      if (slider)
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      {
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          ui->tempButton->setFocus();
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      }
  }