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kernel/linux-imx6_3.14.28/arch/arc/kernel/fpu.c 1.82 KB
6b13f685e   김민수   BSP 최초 추가
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  /*
   * fpu.c - save/restore of Floating Point Unit Registers on task switch
   *
   * Copyright (C) 2004, 2007-2010, 2011-2012 Synopsys, Inc. (www.synopsys.com)
   *
   * This program is free software; you can redistribute it and/or modify
   * it under the terms of the GNU General Public License version 2 as
   * published by the Free Software Foundation.
   */
  
  #include <linux/sched.h>
  #include <asm/switch_to.h>
  
  /*
   * To save/restore FPU regs, simplest scheme would use LR/SR insns.
   * However since SR serializes the pipeline, an alternate "hack" can be used
   * which uses the FPU Exchange insn (DEXCL) to r/w FPU regs.
   *
   * Store to 64bit dpfp1 reg from a pair of core regs:
   *   dexcl1 0, r1, r0  ; where r1:r0 is the 64 bit val
   *
   * Read from dpfp1 into pair of core regs (w/o clobbering dpfp1)
   *   mov_s    r3, 0
   *   daddh11  r1, r3, r3   ; get "hi" into r1 (dpfp1 unchanged)
   *   dexcl1   r0, r1, r3   ; get "low" into r0 (dpfp1 low clobbered)
   *   dexcl1    0, r1, r0   ; restore dpfp1 to orig value
   *
   * However we can tweak the read, so that read-out of outgoing task's FPU regs
   * and write of incoming task's regs happen in one shot. So all the work is
   * done before context switch
   */
  
  void fpu_save_restore(struct task_struct *prev, struct task_struct *next)
  {
  	unsigned int *saveto = &prev->thread.fpu.aux_dpfp[0].l;
  	unsigned int *readfrom = &next->thread.fpu.aux_dpfp[0].l;
  
  	const unsigned int zero = 0;
  
  	__asm__ __volatile__(
  		"daddh11  %0, %2, %2
  "
  		"dexcl1   %1, %3, %4
  "
  		: "=&r" (*(saveto + 1)), /* early clobber must here */
  		  "=&r" (*(saveto))
  		: "r" (zero), "r" (*(readfrom + 1)), "r" (*(readfrom))
  	);
  
  	__asm__ __volatile__(
  		"daddh22  %0, %2, %2
  "
  		"dexcl2   %1, %3, %4
  "
  		: "=&r"(*(saveto + 3)),	/* early clobber must here */
  		  "=&r"(*(saveto + 2))
  		: "r" (zero), "r" (*(readfrom + 3)), "r" (*(readfrom + 2))
  	);
  }