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김민수
BSP 최초 추가
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#ifndef __SOUND_PCM_INDIRECT_H
#define __SOUND_PCM_INDIRECT_H
#include <sound/pcm.h>
struct snd_pcm_indirect {
unsigned int hw_buffer_size;
unsigned int hw_queue_size;
unsigned int hw_data;
unsigned int hw_io;
int hw_ready;
unsigned int sw_buffer_size;
unsigned int sw_data;
unsigned int sw_io;
int sw_ready;
snd_pcm_uframes_t appl_ptr;
};
typedef void (*snd_pcm_indirect_copy_t)(struct snd_pcm_substream *substream,
struct snd_pcm_indirect *rec, size_t bytes);
static inline void
snd_pcm_indirect_playback_transfer(struct snd_pcm_substream *substream,
struct snd_pcm_indirect *rec,
snd_pcm_indirect_copy_t copy)
{
struct snd_pcm_runtime *runtime = substream->runtime;
snd_pcm_uframes_t appl_ptr = runtime->control->appl_ptr;
snd_pcm_sframes_t diff = appl_ptr - rec->appl_ptr;
int qsize;
if (diff) {
if (diff < -(snd_pcm_sframes_t) (runtime->boundary / 2))
diff += runtime->boundary;
rec->sw_ready += (int)frames_to_bytes(runtime, diff);
rec->appl_ptr = appl_ptr;
}
qsize = rec->hw_queue_size ? rec->hw_queue_size : rec->hw_buffer_size;
while (rec->hw_ready < qsize && rec->sw_ready > 0) {
unsigned int hw_to_end = rec->hw_buffer_size - rec->hw_data;
unsigned int sw_to_end = rec->sw_buffer_size - rec->sw_data;
unsigned int bytes = qsize - rec->hw_ready;
if (rec->sw_ready < (int)bytes)
bytes = rec->sw_ready;
if (hw_to_end < bytes)
bytes = hw_to_end;
if (sw_to_end < bytes)
bytes = sw_to_end;
if (! bytes)
break;
copy(substream, rec, bytes);
rec->hw_data += bytes;
if (rec->hw_data == rec->hw_buffer_size)
rec->hw_data = 0;
rec->sw_data += bytes;
if (rec->sw_data == rec->sw_buffer_size)
rec->sw_data = 0;
rec->hw_ready += bytes;
rec->sw_ready -= bytes;
}
}
static inline snd_pcm_uframes_t
snd_pcm_indirect_playback_pointer(struct snd_pcm_substream *substream,
struct snd_pcm_indirect *rec, unsigned int ptr)
{
int bytes = ptr - rec->hw_io;
if (bytes < 0)
bytes += rec->hw_buffer_size;
rec->hw_io = ptr;
rec->hw_ready -= bytes;
rec->sw_io += bytes;
if (rec->sw_io >= rec->sw_buffer_size)
rec->sw_io -= rec->sw_buffer_size;
if (substream->ops->ack)
substream->ops->ack(substream);
return bytes_to_frames(substream->runtime, rec->sw_io);
}
static inline void
snd_pcm_indirect_capture_transfer(struct snd_pcm_substream *substream,
struct snd_pcm_indirect *rec,
snd_pcm_indirect_copy_t copy)
{
struct snd_pcm_runtime *runtime = substream->runtime;
snd_pcm_uframes_t appl_ptr = runtime->control->appl_ptr;
snd_pcm_sframes_t diff = appl_ptr - rec->appl_ptr;
if (diff) {
if (diff < -(snd_pcm_sframes_t) (runtime->boundary / 2))
diff += runtime->boundary;
rec->sw_ready -= frames_to_bytes(runtime, diff);
rec->appl_ptr = appl_ptr;
}
while (rec->hw_ready > 0 &&
rec->sw_ready < (int)rec->sw_buffer_size) {
size_t hw_to_end = rec->hw_buffer_size - rec->hw_data;
size_t sw_to_end = rec->sw_buffer_size - rec->sw_data;
size_t bytes = rec->sw_buffer_size - rec->sw_ready;
if (rec->hw_ready < (int)bytes)
bytes = rec->hw_ready;
if (hw_to_end < bytes)
bytes = hw_to_end;
if (sw_to_end < bytes)
bytes = sw_to_end;
if (! bytes)
break;
copy(substream, rec, bytes);
rec->hw_data += bytes;
if ((int)rec->hw_data == rec->hw_buffer_size)
rec->hw_data = 0;
rec->sw_data += bytes;
if (rec->sw_data == rec->sw_buffer_size)
rec->sw_data = 0;
rec->hw_ready -= bytes;
rec->sw_ready += bytes;
}
}
static inline snd_pcm_uframes_t
snd_pcm_indirect_capture_pointer(struct snd_pcm_substream *substream,
struct snd_pcm_indirect *rec, unsigned int ptr)
{
int qsize;
int bytes = ptr - rec->hw_io;
if (bytes < 0)
bytes += rec->hw_buffer_size;
rec->hw_io = ptr;
rec->hw_ready += bytes;
qsize = rec->hw_queue_size ? rec->hw_queue_size : rec->hw_buffer_size;
if (rec->hw_ready > qsize)
return SNDRV_PCM_POS_XRUN;
rec->sw_io += bytes;
if (rec->sw_io >= rec->sw_buffer_size)
rec->sw_io -= rec->sw_buffer_size;
if (substream->ops->ack)
substream->ops->ack(substream);
return bytes_to_frames(substream->runtime, rec->sw_io);
}
#endif /* __SOUND_PCM_INDIRECT_H */
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