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app/gui/oven_control/modelsettingwindow.cpp 1.98 KB
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  #include "modelsettingwindow.h"
  #include "ui_modelsettingwindow.h"
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  #include <QKeyEvent>
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  #include "electricmodelsettingwindow.h"
  #include "gasmodelsettingwindow.h"
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  #include "soundplayer.h"
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  ModelSettingWindow::ModelSettingWindow(QWidget *parent) :
      QMainWindow(parent),
      ui(new Ui::ModelSettingWindow)
  {
      ui->setupUi(this);
  
      ui->clockContainer->setParent(ui->upperStack);
      setAttribute(Qt::WA_DeleteOnClose);
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      foreach (QPushButton *button, findChildren<QPushButton *>())
          connect(button, &QPushButton::pressed, SoundPlayer::playClick);
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  }
  
  ModelSettingWindow::~ModelSettingWindow()
  {
      delete ui;
  }
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  void ModelSettingWindow::keyPressEvent(QKeyEvent *event)
  {
      switch (event->key())
      {
      case 0x01000030:    // Turn left
          onEncoderLeft();
          break;
      case 0x01000031:    // Push
          pushed = focusWidget();
          break;
      case 0x01000032:    // Turn right
          onEncoderRight();
          break;
      }
  }
  
  void ModelSettingWindow::keyReleaseEvent(QKeyEvent *event)
  {
      switch (event->key())
      {
      case 0x01000030:    // Turn left
          onEncoderLeft();
          break;
      case 0x01000031:    // Push
          if (focusWidget() == pushed)
              onEncoderClicked(pushed);
  
          pushed = NULL;
          break;
      case 0x01000032:    // Turn right
          onEncoderRight();
          break;
      }
  }
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  void ModelSettingWindow::on_electricButton_clicked()
  {
      ElectricModelSettingWindow *w = new ElectricModelSettingWindow(this);
      w->showFullScreen();
  }
  
  void ModelSettingWindow::on_gasButton_clicked()
  {
      GasModelSettingWindow *w = new GasModelSettingWindow(this);
      w->showFullScreen();
  }
  
  void ModelSettingWindow::on_backButton_clicked()
  {
      close();
  }
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  void ModelSettingWindow::onEncoderLeft()
  {
      focusPreviousChild();
  }
  
  void ModelSettingWindow::onEncoderRight()
  {
      focusNextChild();
  }
  
  void ModelSettingWindow::onEncoderClicked(QWidget *clicked)
  {
      QPushButton *b = qobject_cast<QPushButton *>(clicked);
      if (b)
          b->click();
  }