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app/gui/oven_control/confirmpopup.cpp 1.89 KB
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  #include "confirmpopup.h"
  #include "ui_confirmpopup.h"
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  #include <QKeyEvent>
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  #include "soundplayer.h"
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  ConfirmPopup::ConfirmPopup(QWidget *parent, QString text) :
      QWidget(parent),
      ui(new Ui::ConfirmPopup)
  {
      ui->setupUi(this);
      ui->text->setText(text);
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      foreach (QPushButton *button, findChildren<QPushButton *>())
          connect(button, &QPushButton::pressed, SoundPlayer::playClick);
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      setFocus();
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  }
  
  ConfirmPopup::~ConfirmPopup()
  {
      delete ui;
  }
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  void ConfirmPopup::keyPressEvent(QKeyEvent *event)
  {
      switch (event->key())
      {
      case 0x01000030:    // Turn left
          onEncoderLeft();
          break;
      case 0x01000031:    // Push
          pushed = focusWidget();
          break;
      case 0x01000032:    // Turn right
          onEncoderRight();
          break;
      }
  }
  
  void ConfirmPopup::keyReleaseEvent(QKeyEvent *event)
  {
      switch (event->key())
      {
      case 0x01000030:    // Turn left
          onEncoderLeft();
          break;
      case 0x01000031:    // Push
          if (focusWidget() == pushed)
              onEncoderClicked(pushed);
  
          pushed = NULL;
          break;
      case 0x01000032:    // Turn right
          onEncoderRight();
          break;
      }
  }
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  void ConfirmPopup::on_okButton_clicked()
  {
      deleteLater();
      emit accepted();
  }
  
  void ConfirmPopup::on_cancelButton_clicked()
  {
      deleteLater();
      emit rejected();
  }
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  void ConfirmPopup::onEncoderLeft()
  {
      QWidget *focused = focusWidget();
      if (focused == this || focused == ui->okButton)
          ui->cancelButton->setFocus();
      else
          focusPreviousChild();
  }
  
  void ConfirmPopup::onEncoderRight()
  {
      QWidget *focused = focusWidget();
      if (focused == this || focused == ui->cancelButton)
          ui->okButton->setFocus();
      else
          focusNextChild();
  }
  
  void ConfirmPopup::onEncoderClicked(QWidget *clicked)
  {
      QPushButton *b = qobject_cast<QPushButton *>(clicked);
      if (b)
          b->click();
  }