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#include "confirmpopup.h"
#include "ui_confirmpopup.h"
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#include <QKeyEvent>
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#include "soundplayer.h"
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ConfirmPopup::ConfirmPopup(QWidget *parent, QString text) :
QWidget(parent),
ui(new Ui::ConfirmPopup)
{
ui->setupUi(this);
ui->text->setText(text);
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foreach (QPushButton *button, findChildren<QPushButton *>())
connect(button, &QPushButton::pressed, SoundPlayer::playClick);
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setFocus();
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}
ConfirmPopup::~ConfirmPopup()
{
delete ui;
}
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void ConfirmPopup::keyPressEvent(QKeyEvent *event)
{
switch (event->key())
{
case 0x01000030: // Turn left
onEncoderLeft();
break;
case 0x01000031: // Push
pushed = focusWidget();
break;
case 0x01000032: // Turn right
onEncoderRight();
break;
}
}
void ConfirmPopup::keyReleaseEvent(QKeyEvent *event)
{
switch (event->key())
{
case 0x01000030: // Turn left
onEncoderLeft();
break;
case 0x01000031: // Push
if (focusWidget() == pushed)
onEncoderClicked(pushed);
pushed = NULL;
break;
case 0x01000032: // Turn right
onEncoderRight();
break;
}
}
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void ConfirmPopup::on_okButton_clicked()
{
deleteLater();
emit accepted();
}
void ConfirmPopup::on_cancelButton_clicked()
{
deleteLater();
emit rejected();
}
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void ConfirmPopup::onEncoderLeft()
{
QWidget *focused = focusWidget();
if (focused == this || focused == ui->okButton)
ui->cancelButton->setFocus();
else
focusPreviousChild();
}
void ConfirmPopup::onEncoderRight()
{
QWidget *focused = focusWidget();
if (focused == this || focused == ui->cancelButton)
ui->okButton->setFocus();
else
focusNextChild();
}
void ConfirmPopup::onEncoderClicked(QWidget *clicked)
{
QPushButton *b = qobject_cast<QPushButton *>(clicked);
if (b)
b->click();
}
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