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  ************************************************************
  * For the very latest on DRI development, please see:      *
  *     http://dri.freedesktop.org/                          *
  ************************************************************
  
  The Direct Rendering Manager (drm) is a device-independent kernel-level
  device driver that provides support for the XFree86 Direct Rendering
  Infrastructure (DRI).
  
  The DRM supports the Direct Rendering Infrastructure (DRI) in four major
  ways:
  
      1. The DRM provides synchronized access to the graphics hardware via
         the use of an optimized two-tiered lock.
  
      2. The DRM enforces the DRI security policy for access to the graphics
         hardware by only allowing authenticated X11 clients access to
         restricted regions of memory.
  
      3. The DRM provides a generic DMA engine, complete with multiple
         queues and the ability to detect the need for an OpenGL context
         switch.
  
      4. The DRM is extensible via the use of small device-specific modules
         that rely extensively on the API exported by the DRM module.
  
  
  Documentation on the DRI is available from:
      http://dri.freedesktop.org/wiki/Documentation
      http://sourceforge.net/project/showfiles.php?group_id=387
      http://dri.sourceforge.net/doc/
  
  For specific information about kernel-level support, see:
  
      The Direct Rendering Manager, Kernel Support for the Direct Rendering
      Infrastructure
      http://dri.sourceforge.net/doc/drm_low_level.html
  
      Hardware Locking for the Direct Rendering Infrastructure
      http://dri.sourceforge.net/doc/hardware_locking_low_level.html
  
      A Security Analysis of the Direct Rendering Infrastructure
      http://dri.sourceforge.net/doc/security_low_level.html