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bootloader/u-boot_2015_04/common/splash_source.c 4.59 KB
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  /*
   * (C) Copyright 2014 CompuLab, Ltd. <www.compulab.co.il>
   *
   * Authors: Igor Grinberg <grinberg@compulab.co.il>
   *
   * SPDX-License-Identifier:	GPL-2.0+
   */
  
  #include <common.h>
  #include <nand.h>
  #include <errno.h>
  #include <splash.h>
  #include <spi_flash.h>
  #include <spi.h>
  #include <bmp_layout.h>
  
  DECLARE_GLOBAL_DATA_PTR;
  
  #ifdef CONFIG_SPI_FLASH
  static struct spi_flash *sf;
  static int splash_sf_read(u32 bmp_load_addr, int offset, size_t read_size)
  {
  	if (!sf) {
  		sf = spi_flash_probe(CONFIG_SF_DEFAULT_BUS,
  				     CONFIG_SF_DEFAULT_CS,
  				     CONFIG_SF_DEFAULT_SPEED,
  				     CONFIG_SF_DEFAULT_MODE);
  		if (!sf)
  			return -ENODEV;
  	}
  
  	return spi_flash_read(sf, offset, read_size, (void *)bmp_load_addr);
  }
  #else
  static int splash_sf_read(u32 bmp_load_addr, int offset, size_t read_size)
  {
  	debug("%s: sf support not available
  ", __func__);
  	return -ENOSYS;
  }
  #endif
  
  #ifdef CONFIG_CMD_NAND
  static int splash_nand_read(u32 bmp_load_addr, int offset, size_t read_size)
  {
  	return nand_read_skip_bad(&nand_info[nand_curr_device], offset,
  				  &read_size, NULL,
  				  nand_info[nand_curr_device].size,
  				  (u_char *)bmp_load_addr);
  }
  #else
  static int splash_nand_read(u32 bmp_load_addr, int offset, size_t read_size)
  {
  	debug("%s: nand support not available
  ", __func__);
  	return -ENOSYS;
  }
  #endif
  
  static int splash_storage_read(struct splash_location *location,
  			       u32 bmp_load_addr, size_t read_size)
  {
  	u32 offset;
  
  	if (!location)
  		return -EINVAL;
  
  	offset = location->offset;
  	switch (location->storage) {
  	case SPLASH_STORAGE_NAND:
  		return splash_nand_read(bmp_load_addr, offset, read_size);
  	case SPLASH_STORAGE_SF:
  		return splash_sf_read(bmp_load_addr, offset, read_size);
  	default:
  		printf("Unknown splash location
  ");
  	}
  
  	return -EINVAL;
  }
  
  static int splash_load_raw(struct splash_location *location, u32 bmp_load_addr)
  {
  	struct bmp_header *bmp_hdr;
  	int res;
  	size_t bmp_size, bmp_header_size = sizeof(struct bmp_header);
  
  	if (bmp_load_addr + bmp_header_size >= gd->start_addr_sp)
  		goto splash_address_too_high;
  
  	res = splash_storage_read(location, bmp_load_addr, bmp_header_size);
  	if (res < 0)
  		return res;
  
  	bmp_hdr = (struct bmp_header *)bmp_load_addr;
  	bmp_size = le32_to_cpu(bmp_hdr->file_size);
  
  	if (bmp_load_addr + bmp_size >= gd->start_addr_sp)
  		goto splash_address_too_high;
  
  	return splash_storage_read(location, bmp_load_addr, bmp_size);
  
  splash_address_too_high:
  	printf("Error: splashimage address too high. Data overwrites U-Boot and/or placed beyond DRAM boundaries.
  ");
  
  	return -EFAULT;
  }
  
  /**
   * select_splash_location - return the splash location based on board support
   *			    and env variable "splashsource".
   *
   * @locations:		An array of supported splash locations.
   * @size:		Size of splash_locations array.
   *
   * @return: If a null set of splash locations is given, or
   *	    splashsource env variable is set to unsupported value
   *			return NULL.
   *	    If splashsource env variable is not defined
   *			return the first entry in splash_locations as default.
   *	    If splashsource env variable contains a supported value
   *			return the location selected by splashsource.
   */
  static struct splash_location *select_splash_location(
  			    struct splash_location *locations, uint size)
  {
  	int i;
  	char *env_splashsource;
  
  	if (!locations || size == 0)
  		return NULL;
  
  	env_splashsource = getenv("splashsource");
  	if (env_splashsource == NULL)
  		return &locations[0];
  
  	for (i = 0; i < size; i++) {
  		if (!strcmp(locations[i].name, env_splashsource))
  			return &locations[i];
  	}
  
  	printf("splashsource env variable set to unsupported value
  ");
  	return NULL;
  }
  
  /**
   * splash_source_load - load splash image from a supported location.
   *
   * Select a splash image location based on the value of splashsource environment
   * variable and the board supported splash source locations, and load a
   * splashimage to the address pointed to by splashimage environment variable.
   *
   * @locations:		An array of supported splash locations.
   * @size:		Size of splash_locations array.
   *
   * @return: 0 on success, negative value on failure.
   */
  int splash_source_load(struct splash_location *locations, uint size)
  {
  	struct splash_location *splash_location;
  	char *env_splashimage_value;
  	u32 bmp_load_addr;
  
  	env_splashimage_value = getenv("splashimage");
  	if (env_splashimage_value == NULL)
  		return -ENOENT;
  
  	bmp_load_addr = simple_strtoul(env_splashimage_value, 0, 16);
  	if (bmp_load_addr == 0) {
  		printf("Error: bad splashimage address specified
  ");
  		return -EFAULT;
  	}
  
  	splash_location = select_splash_location(locations, size);
  	if (!splash_location)
  		return -EINVAL;
  
  	return splash_load_raw(splash_location, bmp_load_addr);
  }