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#include "washwindow.h"
#include "ui_washwindow.h"
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#include <QSignalMapper>
WashWindow::WashWindow(QWidget *parent, UdpHandler *udp) :
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QMainWindow(parent),
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ui(new Ui::WashWindow),
udp(udp),
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selected(false),
opened(false),
started(false),
run(false),
type(0)
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{
ui->setupUi(this);
ui->clockContainer->setParent(ui->upperStack);
ui->progressContainer->setParent(ui->upperStack);
setAttribute(Qt::WA_DeleteOnClose);
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udp->turnOff(TG_SYSTEM);
connect(udp, SIGNAL(changed()), SLOT(onChanged()));
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ui->animation->load(":/images/animation/wash_04.png");
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ui->closeDoorArrow->hide();
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QSignalMapper *sm = new QSignalMapper(this);
connect(sm, SIGNAL(mapped(int)), SLOT(start(int)));
sm->setMapping(ui->washButton_1, 1);
sm->setMapping(ui->washButton_2, 2);
sm->setMapping(ui->washButton_3, 3);
sm->setMapping(ui->washButton_4, 4);
sm->setMapping(ui->washButton_5, 5);
connect(ui->washButton_1, SIGNAL(clicked()), sm, SLOT(map()));
connect(ui->washButton_2, SIGNAL(clicked()), sm, SLOT(map()));
connect(ui->washButton_3, SIGNAL(clicked()), sm, SLOT(map()));
connect(ui->washButton_4, SIGNAL(clicked()), sm, SLOT(map()));
connect(ui->washButton_5, SIGNAL(clicked()), sm, SLOT(map()));
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returnToClockTimer.setSingleShot(true);
returnToClockTimer.setInterval(10 * 1000);
connect(&returnToClockTimer, SIGNAL(timeout()), SLOT(returnToClock()));
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}
WashWindow::~WashWindow()
{
delete ui;
}
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void WashWindow::start(int type)
{
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if (selected)
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return;
if (type < 1 || type > 5)
return;
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selected = true;
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this->type = type;
returnToClockTimer.stop();
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ui->animation->clear();
ui->animation->load(":/images/animation/pull_01.png");
ui->animation->load(":/images/animation/pull_02.png");
ui->animation->load(":/images/animation/pull_03.png");
ui->animation->load(":/images/animation/pull_04.png");
ui->animation->show();
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ui->animation->start(300);
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udp->set(TG_OVEN_MODE, 2);
udp->turnOn(TG_SYSTEM);
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}
void WashWindow::stop()
{
udp->turnOff(TG_CLEANING);
}
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void WashWindow::returnToClock()
{
ui->upperStack->setCurrentIndex(0);
}
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void WashWindow::onChanged()
{
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if (!selected)
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return;
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oven_state_t state;
udp->fillData(state);
if (!opened)
{
if (state.door_state)
{
opened = true;
ui->animation->clear();
ui->animation->load(":/images/animation/door_big_09.png");
ui->animation->load(":/images/animation/door_big_08.png");
ui->animation->load(":/images/animation/door_big_07.png");
ui->animation->load(":/images/animation/door_big_06.png");
ui->animation->load(":/images/animation/door_big_05.png");
ui->animation->load(":/images/animation/door_big_04.png");
ui->animation->load(":/images/animation/door_big_03.png");
ui->animation->load(":/images/animation/door_big_02.png");
ui->animation->load(":/images/animation/door_big_01.png");
ui->closeDoorArrow->show();
}
}
else if (!started)
{
if (!state.door_state)
{
started = true;
ui->closeDoorArrow->hide();
ui->animation->clear();
ui->animation->load(":/images/animation/wash_01.png");
ui->animation->load(":/images/animation/wash_02.png");
ui->animation->load(":/images/animation/wash_03.png");
ui->animation->load(":/images/animation/wash_04.png");
ui->washStepGauge->setValue(0);
ui->washStepTypeLabel->setText("");
ui->washStepCountLabel->setText("");
ui->upperStack->setCurrentIndex(1);
udp->set(TG_CLEAN_TYPE, type);
udp->turnOn(TG_CLEANING);
}
}
else if (state.cleaning_sate)
{
if (!run)
run = true;
oven_control_t control;
udp->fillControl(control);
if (control.clean_total != 0 && control.clean_step != 0 && control.clean_step_type != 0)
{
ui->washStepGauge->setMaximum(control.clean_total);
ui->washStepGauge->setValue(control.clean_step);
ui->washStepCountLabel->setText(QString().sprintf("%d/%d", control.clean_step, control.clean_total));
switch (control.clean_step_type)
{
case 1:
ui->washStepTypeLabel->setText("내부 헹굼");
break;
case 2:
ui->washStepTypeLabel->setText("Steam Generator Tank 급수");
break;
case 3:
ui->washStepTypeLabel->setText("Inner Tank 팬 사이드 세척");
break;
case 4:
ui->washStepTypeLabel->setText("Inner Tank 불림");
break;
case 5:
ui->washStepTypeLabel->setText("Inner Tank 강 세척");
break;
case 6:
ui->washStepTypeLabel->setText("Inner Tank 상부 세척");
break;
case 7:
ui->washStepTypeLabel->setText("Inner Tank 스팀 세척");
break;
case 8:
ui->washStepTypeLabel->setText("드레인 탱크 헹굼");
break;
case 9:
ui->washStepTypeLabel->setText("세제 세척수 만들기");
break;
case 10:
ui->washStepTypeLabel->setText("세제 세척수 헹굼");
break;
case 11:
ui->washStepTypeLabel->setText("드레인 탱크 헹굼수 채움");
break;
}
}
}
else if (run)
{
ui->washStepTypeLabel->setText("세척이 종료되었습니다");
ui->washStepCountLabel->setText("");
ui->animation->stop();
ui->animation->clear();
ui->animation->load(":/images/animation/wash_04.png");
returnToClockTimer.start();
selected = false;
opened = false;
started = false;
run = false;
}
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}
void WashWindow::on_backButton_clicked()
{
stop();
close();
}
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