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buildroot/buildroot-2016.08.1/package/libsquish/0001-kodi.patch 11.1 KB
6b13f685e   김민수   BSP 최초 추가
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  Add Kodi-specific patch
  
  Kodi 15.0 contains an updated version of libsquish:
  https://github.com/xbmc/xbmc/tree/master/tools/depends/native/libsquish-native
  
  The OpenElec project provides a separate tarball including the Kodi-
  specific patches:
  http://sources.openelec.tv/devel/libsquish-1.10-openelec.tar.gz
  
  This patch contains the relevant diff between upstream libsquish 1.13
  and the OpenElec tarball.
  
  Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
  
  diff -uwNr 1.13/squish.cpp libsquish-1.10-openelec/squish.cpp
  --- 1.13/squish.cpp	2015-04-30 12:48:49.000000000 +0200
  +++ libsquish-1.10-openelec/squish.cpp	2015-01-09 10:58:43.000000000 +0100
  @@ -23,6 +23,7 @@
   
      -------------------------------------------------------------------------- */
   
  +#include <string.h>
   #include <squish.h>
   #include "colourset.h"
   #include "maths.h"
  @@ -39,7 +40,7 @@
       // grab the flag bits
       int method = flags & ( kDxt1 | kDxt3 | kDxt5 );
       int fit = flags & ( kColourIterativeClusterFit | kColourClusterFit | kColourRangeFit );
  -    int extra = flags & kWeightColourByAlpha;
  +	int extra = flags & ( kWeightColourByAlpha | kSourceBGRA );
   
       // set defaults
       if( method != kDxt3 && method != kDxt5 )
  @@ -124,8 +125,30 @@
       return blockcount*blocksize;
   }
   
  +void CopyRGBA( u8 const* source, u8* dest, int flags )
  +{
  +	if (flags & kSourceBGRA)
  +	{
  +		// convert from bgra to rgba
  +		dest[0] = source[2];
  +		dest[1] = source[1];
  +		dest[2] = source[0];
  +		dest[3] = source[3];
  +	}
  +	else
  +	{
  +		for( int i = 0; i < 4; ++i )
  +			*dest++ = *source++;
  +	}
  +}
  +
   void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric )
   {
  +	CompressImage(rgba, width, height, width*4, blocks, flags, metric);
  +}
  +  
  +void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric )
  +{
       // fix any bad flags
       flags = FixFlags( flags );
   
  @@ -154,20 +177,14 @@
                       if( sx < width && sy < height )
                       {
                           // copy the rgba value
  -                        u8 const* sourcePixel = rgba + 4*( width*sy + sx );
  -                        for( int i = 0; i < 4; ++i )
  -                            *targetPixel++ = *sourcePixel++;
  -
  +						u8 const* sourcePixel = rgba + pitch*sy + 4*sx;
  +						CopyRGBA(sourcePixel, targetPixel, flags);
                           // enable this pixel
                           mask |= ( 1 << ( 4*py + px ) );
                       }
  -                    else
  -                    {
  -                        // skip this pixel as its outside the image
                           targetPixel += 4;
                       }
                   }
  -            }
   
               // compress it into the output
               CompressMasked( sourceRgba, mask, targetBlock, flags, metric );
  @@ -180,6 +197,11 @@
   
   void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags )
   {
  +	DecompressImage( rgba, width, height, width*4, blocks, flags );
  +}
  +
  +void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags )
  +{
       // fix any bad flags
       flags = FixFlags( flags );
   
  @@ -207,24 +229,132 @@
                       int sy = y + py;
                       if( sx < width && sy < height )
                       {
  -                        u8* targetPixel = rgba + 4*( width*sy + sx );
  +						u8* targetPixel = rgba + pitch*sy + 4*sx;
   
                           // copy the rgba value
  +						CopyRGBA(sourcePixel, targetPixel, flags);
  +					}
  +					sourcePixel += 4;
  +				}
  +			}
  +			
  +			// advance
  +			sourceBlock += bytesPerBlock;
  +		}
  +	}
  +}
  +
  +static double ErrorSq(double x, double y)
  +{
  +	return (x - y) * (x - y);
  +}
  +
  +static void ComputeBlockWMSE(u8 const *original, u8 const *compressed, unsigned int w, unsigned int h, double &cmse, double &amse)
  +{
  +	// Computes the MSE for the block and weights it by the variance of the original block.
  +	// If the variance of the original block is less than 4 (i.e. a standard deviation of 1 per channel)
  +	// then the block is close to being a single colour. Quantisation errors in single colour blocks
  +	// are easier to see than similar errors in blocks that contain more colours, particularly when there
  +	// are many such blocks in a large area (eg a blue sky background) as they cause banding.  Given that
  +	// banding is easier to see than small errors in "complex" blocks, we weight the errors by a factor
  +	// of 5. This implies that images with large, single colour areas will have a higher potential WMSE
  +	// than images with lots of detail.
  +
  +	cmse = amse = 0;
  +	unsigned int sum_p[4];  // per channel sum of pixels
  +	unsigned int sum_p2[4]; // per channel sum of pixels squared
  +	memset(sum_p, 0, sizeof(sum_p));
  +	memset(sum_p2, 0, sizeof(sum_p2));
  +	for( unsigned int py = 0; py < 4; ++py )
  +	{
  +		for( unsigned int px = 0; px < 4; ++px )
  +		{
  +			if( px < w && py < h )
  +			{
  +				double pixelCMSE = 0;
  +				for( int i = 0; i < 3; ++i )
  +				{
  +					pixelCMSE += ErrorSq(original[i], compressed[i]);
  +					sum_p[i] += original[i];
  +					sum_p2[i] += (unsigned int)original[i]*original[i];
  +				}
  +				if( original[3] == 0 && compressed[3] == 0 )
  +					pixelCMSE = 0; // transparent in both, so colour is inconsequential
  +				amse += ErrorSq(original[3], compressed[3]);
  +				cmse += pixelCMSE;
  +				sum_p[3] += original[3];
  +				sum_p2[3] += (unsigned int)original[3]*original[3];
  +			}
  +			original += 4;
  +			compressed += 4;
  +		}
  +	}
  +	unsigned int variance = 0;
                           for( int i = 0; i < 4; ++i )
  -                            *targetPixel++ = *sourcePixel++;
  +		variance += w*h*sum_p2[i] - sum_p[i]*sum_p[i];
  +	if( variance < 4 * w * w * h * h )
  +	{
  +		amse *= 5;
  +		cmse *= 5;
                       }
  -                    else
  +}
  +  
  +void ComputeMSE( u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE )
                       {
  -                        // skip this pixel as its outside the image
  -                        sourcePixel += 4;
  +	ComputeMSE(rgba, width, height, width*4, dxt, flags, colourMSE, alphaMSE);
  +}
  +                
  +void ComputeMSE( u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE )
  +{
  +	// fix any bad flags
  +	flags = FixFlags( flags );
  +	colourMSE = alphaMSE = 0;
  +
  +	// initialise the block input
  +	squish::u8 const* sourceBlock = dxt;
  +	int bytesPerBlock = ( ( flags & squish::kDxt1 ) != 0 ) ? 8 : 16;
  +
  +	// loop over blocks
  +	for( int y = 0; y < height; y += 4 )
  +	{
  +		for( int x = 0; x < width; x += 4 )
  +		{
  +			// decompress the block
  +			u8 targetRgba[4*16];
  +			Decompress( targetRgba, sourceBlock, flags );
  +			u8 const* sourcePixel = targetRgba;
  +
  +			// copy across to a similar pixel block
  +			u8 originalRgba[4*16];
  +			u8* originalPixel = originalRgba;
  +
  +			for( int py = 0; py < 4; ++py )
  +			{
  +				for( int px = 0; px < 4; ++px )
  +				{
  +					int sx = x + px;
  +					int sy = y + py;
  +					if( sx < width && sy < height )
  +					{
  +						u8 const* targetPixel = rgba + pitch*sy + 4*sx;
  +						CopyRGBA(targetPixel, originalPixel, flags);
                       }
  +					sourcePixel += 4;
  +					originalPixel += 4;
                   }
               }
   
  +			// compute the weighted MSE of the block
  +			double blockCMSE, blockAMSE;
  +			ComputeBlockWMSE(originalRgba, targetRgba, std::min(4, width - x), std::min(4, height - y), blockCMSE, blockAMSE);
  +			colourMSE += blockCMSE;
  +			alphaMSE += blockAMSE;
               // advance
               sourceBlock += bytesPerBlock;
           }
       }
  +	colourMSE /= (width * height * 3);
  +	alphaMSE /= (width * height);
   }
   
   } // namespace squish
  diff -uwNr 1.13/squish.h libsquish-1.10-openelec/squish.h
  --- 1.13/squish.h	2015-04-30 12:55:27.000000000 +0200
  +++ libsquish-1.10-openelec/squish.h	2015-01-09 10:58:43.000000000 +0100
  @@ -57,7 +57,10 @@
       kColourRangeFit = ( 1 << 4 ),
   
       //! Weight the colour by alpha during cluster fit (disabled by default).
  -    kWeightColourByAlpha = ( 1 << 7 )
  +	kWeightColourByAlpha = ( 1 << 7 ),
  +	
  +	//! Source is BGRA rather than RGBA
  +	kSourceBGRA = ( 1 << 9 ),
   };
   
   // -----------------------------------------------------------------------------
  @@ -194,6 +197,7 @@
       @param rgba   The pixels of the source.
       @param width  The width of the source image.
       @param height The height of the source image.
  +	@param pitch	The pitch of the source image.
       @param blocks Storage for the compressed output.
       @param flags  Compression flags.
       @param metric An optional perceptual metric.
  @@ -231,6 +235,7 @@
       to allocate for the compressed output.
   */
   void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric = 0 );
  +void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric = 0 );
   
   // -----------------------------------------------------------------------------
   
  @@ -239,6 +244,7 @@
       @param rgba   Storage for the decompressed pixels.
       @param width  The width of the source image.
       @param height The height of the source image.
  +	@param pitch    The pitch of the decompressed pixels.
       @param blocks The compressed DXT blocks.
       @param flags  Compression flags.
   
  @@ -254,6 +260,32 @@
       Internally this function calls squish::Decompress for each block.
   */
   void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags );
  +void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags );
  +
  +// -----------------------------------------------------------------------------
  +
  +/*! @brief Computes MSE of an compressed image in memory.
  +
  +	@param rgba		The original image pixels.
  +	@param width	The width of the source image.
  +	@param height	The height of the source image.
  +	@param pitch  	The pitch of the source image.
  +	@param dxt		The compressed dxt blocks
  +	@param flags	Compression flags.
  +	@param colourMSE	The MSE of the colour values.
  +	@param alphaMSE	The MSE of the alpha values.
  +	
  +	The colour MSE and alpha MSE are computed across all pixels. The colour MSE is
  +	averaged across all rgb values (i.e. colourMSE = sum sum_k ||dxt.k - rgba.k||/3)
  +	
  +	The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression, 
  +	however, DXT1 will be used by default if none is specified. All other flags 
  +	are ignored.
  +
  +	Internally this function calls squish::Decompress for each block.
  +*/
  +void ComputeMSE(u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
  +void ComputeMSE(u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
   
   // -----------------------------------------------------------------------------
   
  diff -uwNr 1.13/squish.pc.in libsquish-1.10-openelec/squish.pc.in
  --- 1.13/squish.pc	1970-01-01 01:00:00.000000000 +0100
  +++ libsquish-1.10-openelec/squish.pc	2015-01-09 10:58:43.000000000 +0100
  @@ -0,0 +1,13 @@
  +prefix=/usr
  +exec_prefix=${prefix}
  +libdir=${prefix}/lib
  +sharedlibdir=${libdir}
  +includedir=${prefix}/include
  +
  +Name: squish
  +Description: squish DXT lib
  +Version: 1.1.3-kodi
  +
  +Requires:
  +Libs: -L${libdir} -L${sharedlibdir} -lsquish
  +Cflags: -I${includedir}