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  			Booting ARM Linux
  			=================
  
  Author:	Russell King
  Date  : 18 May 2002
  
  The following documentation is relevant to 2.4.18-rmk6 and beyond.
  
  In order to boot ARM Linux, you require a boot loader, which is a small
  program that runs before the main kernel.  The boot loader is expected
  to initialise various devices, and eventually call the Linux kernel,
  passing information to the kernel.
  
  Essentially, the boot loader should provide (as a minimum) the
  following:
  
  1. Setup and initialise the RAM.
  2. Initialise one serial port.
  3. Detect the machine type.
  4. Setup the kernel tagged list.
  5. Load initramfs.
  6. Call the kernel image.
  
  
  1. Setup and initialise RAM
  ---------------------------
  
  Existing boot loaders:		MANDATORY
  New boot loaders:		MANDATORY
  
  The boot loader is expected to find and initialise all RAM that the
  kernel will use for volatile data storage in the system.  It performs
  this in a machine dependent manner.  (It may use internal algorithms
  to automatically locate and size all RAM, or it may use knowledge of
  the RAM in the machine, or any other method the boot loader designer
  sees fit.)
  
  
  2. Initialise one serial port
  -----------------------------
  
  Existing boot loaders:		OPTIONAL, RECOMMENDED
  New boot loaders:		OPTIONAL, RECOMMENDED
  
  The boot loader should initialise and enable one serial port on the
  target.  This allows the kernel serial driver to automatically detect
  which serial port it should use for the kernel console (generally
  used for debugging purposes, or communication with the target.)
  
  As an alternative, the boot loader can pass the relevant 'console='
  option to the kernel via the tagged lists specifying the port, and
  serial format options as described in
  
         Documentation/kernel-parameters.txt.
  
  
  3. Detect the machine type
  --------------------------
  
  Existing boot loaders:		OPTIONAL
  New boot loaders:		MANDATORY
  
  The boot loader should detect the machine type its running on by some
  method.  Whether this is a hard coded value or some algorithm that
  looks at the connected hardware is beyond the scope of this document.
  The boot loader must ultimately be able to provide a MACH_TYPE_xxx
  value to the kernel. (see linux/arch/arm/tools/mach-types).
  
  4. Setup boot data
  ------------------
  
  Existing boot loaders:		OPTIONAL, HIGHLY RECOMMENDED
  New boot loaders:		MANDATORY
  
  The boot loader must provide either a tagged list or a dtb image for
  passing configuration data to the kernel.  The physical address of the
  boot data is passed to the kernel in register r2.
  
  4a. Setup the kernel tagged list
  --------------------------------
  
  The boot loader must create and initialise the kernel tagged list.
  A valid tagged list starts with ATAG_CORE and ends with ATAG_NONE.
  The ATAG_CORE tag may or may not be empty.  An empty ATAG_CORE tag
  has the size field set to '2' (0x00000002).  The ATAG_NONE must set
  the size field to zero.
  
  Any number of tags can be placed in the list.  It is undefined
  whether a repeated tag appends to the information carried by the
  previous tag, or whether it replaces the information in its
  entirety; some tags behave as the former, others the latter.
  
  The boot loader must pass at a minimum the size and location of
  the system memory, and root filesystem location.  Therefore, the
  minimum tagged list should look:
  
  	+-----------+
  base ->	| ATAG_CORE |  |
  	+-----------+  |
  	| ATAG_MEM  |  | increasing address
  	+-----------+  |
  	| ATAG_NONE |  |
  	+-----------+  v
  
  The tagged list should be stored in system RAM.
  
  The tagged list must be placed in a region of memory where neither
  the kernel decompressor nor initrd 'bootp' program will overwrite
  it.  The recommended placement is in the first 16KiB of RAM.
  
  4b. Setup the device tree
  -------------------------
  
  The boot loader must load a device tree image (dtb) into system ram
  at a 64bit aligned address and initialize it with the boot data.  The
  dtb format is documented in Documentation/devicetree/booting-without-of.txt.
  The kernel will look for the dtb magic value of 0xd00dfeed at the dtb
  physical address to determine if a dtb has been passed instead of a
  tagged list.
  
  The boot loader must pass at a minimum the size and location of the
  system memory, and the root filesystem location.  The dtb must be
  placed in a region of memory where the kernel decompressor will not
  overwrite it, whilst remaining within the region which will be covered
  by the kernel's low-memory mapping.
  
  A safe location is just above the 128MiB boundary from start of RAM.
  
  5. Load initramfs.
  ------------------
  
  Existing boot loaders:		OPTIONAL
  New boot loaders:		OPTIONAL
  
  If an initramfs is in use then, as with the dtb, it must be placed in
  a region of memory where the kernel decompressor will not overwrite it
  while also with the region which will be covered by the kernel's
  low-memory mapping.
  
  A safe location is just above the device tree blob which itself will
  be loaded just above the 128MiB boundary from the start of RAM as
  recommended above.
  
  6. Calling the kernel image
  ---------------------------
  
  Existing boot loaders:		MANDATORY
  New boot loaders:		MANDATORY
  
  There are two options for calling the kernel zImage.  If the zImage
  is stored in flash, and is linked correctly to be run from flash,
  then it is legal for the boot loader to call the zImage in flash
  directly.
  
  The zImage may also be placed in system RAM and called there.  The
  kernel should be placed in the first 128MiB of RAM.  It is recommended
  that it is loaded above 32MiB in order to avoid the need to relocate
  prior to decompression, which will make the boot process slightly
  faster.
  
  When booting a raw (non-zImage) kernel the constraints are tighter.
  In this case the kernel must be loaded at an offset into system equal
  to TEXT_OFFSET - PAGE_OFFSET.
  
  In any case, the following conditions must be met:
  
  - Quiesce all DMA capable devices so that memory does not get
    corrupted by bogus network packets or disk data. This will save
    you many hours of debug.
  
  - CPU register settings
    r0 = 0,
    r1 = machine type number discovered in (3) above.
    r2 = physical address of tagged list in system RAM, or
         physical address of device tree block (dtb) in system RAM
  
  - CPU mode
    All forms of interrupts must be disabled (IRQs and FIQs)
  
    For CPUs which do not include the ARM virtualization extensions, the
    CPU must be in SVC mode.  (A special exception exists for Angel)
  
    CPUs which include support for the virtualization extensions can be
    entered in HYP mode in order to enable the kernel to make full use of
    these extensions.  This is the recommended boot method for such CPUs,
    unless the virtualisations are already in use by a pre-installed
    hypervisor.
  
    If the kernel is not entered in HYP mode for any reason, it must be
    entered in SVC mode.
  
  - Caches, MMUs
    The MMU must be off.
    Instruction cache may be on or off.
    Data cache must be off.
  
    If the kernel is entered in HYP mode, the above requirements apply to
    the HYP mode configuration in addition to the ordinary PL1 (privileged
    kernel modes) configuration.  In addition, all traps into the
    hypervisor must be disabled, and PL1 access must be granted for all
    peripherals and CPU resources for which this is architecturally
    possible.  Except for entering in HYP mode, the system configuration
    should be such that a kernel which does not include support for the
    virtualization extensions can boot correctly without extra help.
  
  - The boot loader is expected to call the kernel image by jumping
    directly to the first instruction of the kernel image.
  
    On CPUs supporting the ARM instruction set, the entry must be
    made in ARM state, even for a Thumb-2 kernel.
  
    On CPUs supporting only the Thumb instruction set such as
    Cortex-M class CPUs, the entry must be made in Thumb state.