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kernel/linux-imx6_3.14.28/drivers/video/vermilion/vermilion.h 7.92 KB
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  /*
   * Copyright (c) Intel Corp. 2007.
   * All Rights Reserved.
   *
   * Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
   * develop this driver.
   *
   * This file is part of the Vermilion Range fb driver.
   * The Vermilion Range fb driver is free software;
   * you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation; either version 2 of the License, or
   * (at your option) any later version.
   *
   * The Vermilion Range fb driver is distributed
   * in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this driver; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
   *
   * Authors:
   *   Thomas Hellström <thomas-at-tungstengraphics-dot-com>
   */
  
  #ifndef _VERMILION_H_
  #define _VERMILION_H_
  
  #include <linux/kernel.h>
  #include <linux/pci.h>
  #include <linux/atomic.h>
  #include <linux/mutex.h>
  
  #define VML_DEVICE_GPU 0x5002
  #define VML_DEVICE_VDC 0x5009
  
  #define VML_VRAM_AREAS 3
  #define VML_MAX_XRES 1024
  #define VML_MAX_YRES 768
  #define VML_MAX_XRES_VIRTUAL 1040
  
  /*
   * Display controller registers:
   */
  
  /* Display controller 10-bit color representation */
  
  #define VML_R_MASK                   0x3FF00000
  #define VML_R_SHIFT                  20
  #define VML_G_MASK                   0x000FFC00
  #define VML_G_SHIFT                  10
  #define VML_B_MASK                   0x000003FF
  #define VML_B_SHIFT                  0
  
  /* Graphics plane control */
  #define VML_DSPCCNTR                 0x00072180
  #define VML_GFX_ENABLE               0x80000000
  #define VML_GFX_GAMMABYPASS          0x40000000
  #define VML_GFX_ARGB1555             0x0C000000
  #define VML_GFX_RGB0888              0x18000000
  #define VML_GFX_ARGB8888             0x1C000000
  #define VML_GFX_ALPHACONST           0x02000000
  #define VML_GFX_ALPHAMULT            0x01000000
  #define VML_GFX_CONST_ALPHA          0x000000FF
  
  /* Graphics plane start address. Pixel aligned. */
  #define VML_DSPCADDR                 0x00072184
  
  /* Graphics plane stride register. */
  #define VML_DSPCSTRIDE               0x00072188
  
  /* Graphics plane position register. */
  #define VML_DSPCPOS                  0x0007218C
  #define VML_POS_YMASK                0x0FFF0000
  #define VML_POS_YSHIFT               16
  #define VML_POS_XMASK                0x00000FFF
  #define VML_POS_XSHIFT               0
  
  /* Graphics plane height and width */
  #define VML_DSPCSIZE                 0x00072190
  #define VML_SIZE_HMASK               0x0FFF0000
  #define VML_SIZE_HSHIFT              16
  #define VML_SISE_WMASK               0x00000FFF
  #define VML_SIZE_WSHIFT              0
  
  /* Graphics plane gamma correction lookup table registers (129 * 32 bits) */
  #define VML_DSPCGAMLUT               0x00072200
  
  /* Pixel video output configuration register */
  #define VML_PVOCONFIG                0x00061140
  #define VML_CONFIG_BASE              0x80000000
  #define VML_CONFIG_PIXEL_SWAP        0x04000000
  #define VML_CONFIG_DE_INV            0x01000000
  #define VML_CONFIG_HREF_INV          0x00400000
  #define VML_CONFIG_VREF_INV          0x00100000
  #define VML_CONFIG_CLK_INV           0x00040000
  #define VML_CONFIG_CLK_DIV2          0x00010000
  #define VML_CONFIG_ESTRB_INV         0x00008000
  
  /* Pipe A Horizontal total register */
  #define VML_HTOTAL_A                 0x00060000
  #define VML_HTOTAL_MASK              0x1FFF0000
  #define VML_HTOTAL_SHIFT             16
  #define VML_HTOTAL_VAL               8192
  #define VML_HACTIVE_MASK             0x000007FF
  #define VML_HACTIVE_SHIFT            0
  #define VML_HACTIVE_VAL              4096
  
  /* Pipe A Horizontal Blank register */
  #define VML_HBLANK_A                 0x00060004
  #define VML_HBLANK_END_MASK          0x1FFF0000
  #define VML_HBLANK_END_SHIFT         16
  #define VML_HBLANK_END_VAL           8192
  #define VML_HBLANK_START_MASK        0x00001FFF
  #define VML_HBLANK_START_SHIFT       0
  #define VML_HBLANK_START_VAL         8192
  
  /* Pipe A Horizontal Sync register */
  #define VML_HSYNC_A                  0x00060008
  #define VML_HSYNC_END_MASK           0x1FFF0000
  #define VML_HSYNC_END_SHIFT          16
  #define VML_HSYNC_END_VAL            8192
  #define VML_HSYNC_START_MASK         0x00001FFF
  #define VML_HSYNC_START_SHIFT        0
  #define VML_HSYNC_START_VAL          8192
  
  /* Pipe A Vertical total register */
  #define VML_VTOTAL_A                 0x0006000C
  #define VML_VTOTAL_MASK              0x1FFF0000
  #define VML_VTOTAL_SHIFT             16
  #define VML_VTOTAL_VAL               8192
  #define VML_VACTIVE_MASK             0x000007FF
  #define VML_VACTIVE_SHIFT            0
  #define VML_VACTIVE_VAL              4096
  
  /* Pipe A Vertical Blank register */
  #define VML_VBLANK_A                 0x00060010
  #define VML_VBLANK_END_MASK          0x1FFF0000
  #define VML_VBLANK_END_SHIFT         16
  #define VML_VBLANK_END_VAL           8192
  #define VML_VBLANK_START_MASK        0x00001FFF
  #define VML_VBLANK_START_SHIFT       0
  #define VML_VBLANK_START_VAL         8192
  
  /* Pipe A Vertical Sync register */
  #define VML_VSYNC_A                  0x00060014
  #define VML_VSYNC_END_MASK           0x1FFF0000
  #define VML_VSYNC_END_SHIFT          16
  #define VML_VSYNC_END_VAL            8192
  #define VML_VSYNC_START_MASK         0x00001FFF
  #define VML_VSYNC_START_SHIFT        0
  #define VML_VSYNC_START_VAL          8192
  
  /* Pipe A Source Image size (minus one - equal to active size)
   * Programmable while pipe is enabled.
   */
  #define VML_PIPEASRC                 0x0006001C
  #define VML_PIPEASRC_HMASK           0x0FFF0000
  #define VML_PIPEASRC_HSHIFT          16
  #define VML_PIPEASRC_VMASK           0x00000FFF
  #define VML_PIPEASRC_VSHIFT          0
  
  /* Pipe A Border Color Pattern register (10 bit color) */
  #define VML_BCLRPAT_A                0x00060020
  
  /* Pipe A Canvas Color register  (10 bit color) */
  #define VML_CANVSCLR_A               0x00060024
  
  /* Pipe A Configuration register */
  #define VML_PIPEACONF                0x00070008
  #define VML_PIPE_BASE                0x00000000
  #define VML_PIPE_ENABLE              0x80000000
  #define VML_PIPE_FORCE_BORDER        0x02000000
  #define VML_PIPE_PLANES_OFF          0x00080000
  #define VML_PIPE_ARGB_OUTPUT_MODE    0x00040000
  
  /* Pipe A FIFO setting */
  #define VML_DSPARB                   0x00070030
  #define VML_FIFO_DEFAULT             0x00001D9C
  
  /* MDVO rcomp status & pads control register */
  #define VML_RCOMPSTAT                0x00070048
  #define VML_MDVO_VDC_I_RCOMP         0x80000000
  #define VML_MDVO_POWERSAVE_OFF       0x00000008
  #define VML_MDVO_PAD_ENABLE          0x00000004
  #define VML_MDVO_PULLDOWN_ENABLE     0x00000001
  
  struct vml_par {
  	struct pci_dev *vdc;
  	u64 vdc_mem_base;
  	u64 vdc_mem_size;
  	char __iomem *vdc_mem;
  
  	struct pci_dev *gpu;
  	u64 gpu_mem_base;
  	u64 gpu_mem_size;
  	char __iomem *gpu_mem;
  
  	atomic_t refcount;
  };
  
  struct vram_area {
  	unsigned long logical;
  	unsigned long phys;
  	unsigned long size;
  	unsigned order;
  };
  
  struct vml_info {
  	struct fb_info info;
  	struct vml_par *par;
  	struct list_head head;
  	struct vram_area vram[VML_VRAM_AREAS];
  	u64 vram_start;
  	u64 vram_contig_size;
  	u32 num_areas;
  	void __iomem *vram_logical;
  	u32 pseudo_palette[16];
  	u32 stride;
  	u32 bytes_per_pixel;
  	atomic_t vmas;
  	int cur_blank_mode;
  	int pipe_disabled;
  };
  
  /*
   * Subsystem
   */
  
  struct vml_sys {
  	char *name;
  
  	/*
  	 * Save / Restore;
  	 */
  
  	int (*save) (struct vml_sys * sys);
  	int (*restore) (struct vml_sys * sys);
  
  	/*
  	 * PLL programming;
  	 */
  
  	int (*set_clock) (struct vml_sys * sys, int clock);
  	int (*nearest_clock) (const struct vml_sys * sys, int clock);
  };
  
  extern int vmlfb_register_subsys(struct vml_sys *sys);
  extern void vmlfb_unregister_subsys(struct vml_sys *sys);
  
  #define VML_READ32(_par, _offset) \
  	(ioread32((_par)->vdc_mem + (_offset)))
  #define VML_WRITE32(_par, _offset, _value)				\
  	iowrite32(_value, (_par)->vdc_mem + (_offset))
  
  #endif