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다중 요리 구현
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#include "multicookselectionwindow.h"
#include "ui_multicookselectionwindow.h"
#include <QKeyEvent>
#include "mainwindow.h"
#include "configwindow.h"
#include "multicookmanualwindow.h"
#include "multicookautowindow.h"
#include "soundplayer.h"
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#include "manualviewerdlg.h"
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다중 요리 구현
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MultiCookSelectionWindow::MultiCookSelectionWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MultiCookSelectionWindow)
{
ui->setupUi(this);
ui->clockContainer->setParent(ui->upperStack);
setAttribute(Qt::WA_DeleteOnClose);
mode = Define::InvalidMode;
updateView();
setFocus();
foreach (QPushButton *button, findChildren<QPushButton *>())
connect(button, &QPushButton::pressed, SoundPlayer::playClick);
}
MultiCookSelectionWindow::~MultiCookSelectionWindow()
{
delete ui;
}
void MultiCookSelectionWindow::setMode(Define::Mode mode)
{
this->mode = mode;
book.setMode(mode);
updateView();
}
void MultiCookSelectionWindow::keyPressEvent(QKeyEvent *event)
{
switch (event->key())
{
case 0x01000032: // Turn left
onEncoderLeft();
break;
case 0x01000031: // Push
pushed = focusWidget();
break;
case 0x01000030: // Turn right
onEncoderRight();
break;
}
}
void MultiCookSelectionWindow::keyReleaseEvent(QKeyEvent *event)
{
switch (event->key())
{
case 0x01000032: // Turn left
onEncoderLeft();
break;
case 0x01000031: // Push
if (focusWidget() == pushed)
onEncoderClicked(pushed);
pushed = NULL;
break;
case 0x01000030: // Turn right
onEncoderRight();
break;
}
}
void MultiCookSelectionWindow::updateView()
{
if (mode == Define::InvalidMode)
{
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ui->description->setText(tr("1. 다중 요리에서 사용할 요리 카테고리를 선택해주세요
2. 스팀, 콤비, 건열 중에서 선택하시면 자동으로 다음 단계로 진행됩니다"));
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ui->steamButton->setEnabled(true);
ui->combiButton->setEnabled(true);
ui->dryheatButton->setEnabled(true);
ui->poultryButton->setEnabled(false);
ui->meatButton->setEnabled(false);
ui->fishButton->setEnabled(false);
ui->dessertButton->setEnabled(false);
ui->grainButton->setEnabled(false);
ui->breadButton->setEnabled(false);
ui->etcButton->setEnabled(false);
}
else
{
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QString modeString;
switch (mode)
{
case Define::SteamMode:
modeString = tr("스팀을");
break;
case Define::CombiMode:
modeString = tr("콤비를");
break;
case Define::DryMode:
modeString = tr("건열을");
break;
}
ui->description->setText(tr("1. %1 선택하였습니다
2. 수동 메뉴 혹은 원하시는 자동 메뉴 상세 목록을 선택하세요").arg(modeString));
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ui->steamButton->setEnabled(mode == Define::SteamMode);
ui->combiButton->setEnabled(mode == Define::CombiMode);
ui->dryheatButton->setEnabled(mode == Define::DryMode);
ui->poultryButton->setEnabled(book.checkType(Define::Poultry));
ui->meatButton->setEnabled(book.checkType(Define::Meat));
ui->fishButton->setEnabled(book.checkType(Define::Fish));
ui->dessertButton->setEnabled(book.checkType(Define::Desert));
ui->grainButton->setEnabled(book.checkType(Define::Vegetable));
ui->breadButton->setEnabled(book.checkType(Define::Bread));
ui->etcButton->setEnabled(book.checkType(Define::Etc));
}
ui->primeButton->setEnabled(false);
ui->multiButton->setEnabled(false);
ui->programmingButton->setEnabled(false);
ui->washButton->setEnabled(false);
}
void MultiCookSelectionWindow::handleModeClick(Define::Mode mode)
{
setFocus();
if (this->mode == Define::InvalidMode)
{
setMode(mode);
}
else
{
MultiCookManualWindow *w = new MultiCookManualWindow(this);
w->setMode(mode);
w->setWindowModality(Qt::WindowModal);
w->showFullScreen();
w->raise();
connect(w, SIGNAL(selected(MultiCook*)), SIGNAL(selected(MultiCook*)));
connect(w, SIGNAL(selected(MultiCook*)), SLOT(hide()));
connect(w, SIGNAL(selected(MultiCook*)), SLOT(close()));
}
}
void MultiCookSelectionWindow::handleTypeClick(Define::CookType type)
{
setFocus();
book.setType(type);
MultiCookAutoWindow *w = new MultiCookAutoWindow(this);
w->setType(type);
w->setBook(&book);
w->setWindowModality(Qt::WindowModal);
w->showFullScreen();
w->raise();
connect(w, SIGNAL(selected(MultiCook*)), SIGNAL(selected(MultiCook*)));
connect(w, SIGNAL(selected(MultiCook*)), SLOT(hide()));
connect(w, SIGNAL(selected(MultiCook*)), SLOT(close()));
}
void MultiCookSelectionWindow::on_steamButton_clicked()
{
handleModeClick(Define::SteamMode);
}
void MultiCookSelectionWindow::on_combiButton_clicked()
{
handleModeClick(Define::CombiMode);
}
void MultiCookSelectionWindow::on_dryheatButton_clicked()
{
handleModeClick(Define::DryMode);
}
void MultiCookSelectionWindow::on_poultryButton_clicked()
{
handleTypeClick(Define::Poultry);
}
void MultiCookSelectionWindow::on_meatButton_clicked()
{
handleTypeClick(Define::Meat);
}
void MultiCookSelectionWindow::on_fishButton_clicked()
{
handleTypeClick(Define::Fish);
}
void MultiCookSelectionWindow::on_dessertButton_clicked()
{
handleTypeClick(Define::Desert);
}
void MultiCookSelectionWindow::on_grainButton_clicked()
{
handleTypeClick(Define::Vegetable);
}
void MultiCookSelectionWindow::on_breadButton_clicked()
{
handleTypeClick(Define::Bread);
}
void MultiCookSelectionWindow::on_etcButton_clicked()
{
handleTypeClick(Define::Etc);
}
void MultiCookSelectionWindow::on_backButton_clicked()
{
close();
}
void MultiCookSelectionWindow::on_helpButton_clicked()
{
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도움말 버튼 연결
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ManualViewerDlg* dlg = new ManualViewerDlg(this);
dlg->showFullScreen();
dlg->raise();
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다중 요리 구현
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}
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다중 요리 구현
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void MultiCookSelectionWindow::onEncoderLeft()
{
focusPreviousChild();
}
void MultiCookSelectionWindow::onEncoderRight()
{
focusNextChild();
}
void MultiCookSelectionWindow::onEncoderClicked(QWidget *clicked)
{
QPushButton *b = qobject_cast<QPushButton *>(clicked);
if (b)
b->click();
}
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