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app/gui/oven_control/multimanualcook.cpp 4.53 KB
2f6b55128   김태훈   다중 요리 구현
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  #include "multimanualcook.h"
  
  #include "oven.h"
  
  MultiManualCook::MultiManualCook(QObject *parent) : MultiCook(parent)
  {
      mode_ = Define::InvalidMode;
      temp = 30;
      hum = 0;
      time = 0;
      modifiedTime = -1;
      state = Idle;
  
      checkTimer.setInterval(100);
      connect(&checkTimer, SIGNAL(timeout()), SLOT(check()));
  }
  
  QString MultiManualCook::name()
  {
703beed2b   김태훈   디자인 안 반영
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  //    QString n("%1, %2, %3");
  //    QString m;
  //    switch (mode_)
  //    {
  //    case Define::InvalidMode:
  //        m = "Invalid";
  //        break;
  //    case Define::SteamMode:
  //        m = "Steam";
  //        break;
  //    case Define::CombiMode:
  //        m = "Combi";
  //        break;
  //    case Define::DryMode:
  //        m = "Dry";
  //        break;
  //    }
2f6b55128   김태훈   다중 요리 구현
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703beed2b   김태훈   디자인 안 반영
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  //    return n.arg(m).arg(temp).arg(hum);
      return tr("수동 요리");
2f6b55128   김태훈   다중 요리 구현
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  }
  
  Define::Mode MultiManualCook::mode()
  {
      return mode_;
  }
  
  int MultiManualCook::temperature()
  {
      return temp;
  }
  
  int MultiManualCook::humidity()
  {
      return hum;
  }
  
  int MultiManualCook::remainingTime()
  {
      if (modifiedTime != -1)
          return modifiedTime;
  
      switch (state)
      {
      case Idle:
          return time;
      case Running:
          return time -= elapsed.restart();
      case Paused:
          return time;
      case Finished:
          return 0;
      }
  
      return 0;
  }
  
  void MultiManualCook::increaseTime()
  {
      if (state == Finished)
          return;
  
      if (modifiedTime == -1)
          modifiedTime = remainingTime() + 60 * 1000;
      else
          modifiedTime += 60 * 1000;
  }
  
  void MultiManualCook::decreaseTime()
  {
      if (state == Finished)
          return;
  
      if (modifiedTime == -1)
          modifiedTime = remainingTime() - 60 * 1000;
      else
          modifiedTime -= 60 * 1000;
  
      if (modifiedTime < 60 * 1000)
          modifiedTime = 60 * 1000;
  }
  
  void MultiManualCook::setTime()
  {
      if (state == Finished)
          return;
  
      if (modifiedTime == -1)
          return;
  
      time = modifiedTime;
      elapsed.start();
      modifiedTime = -1;
  
      qDebug() << QTime::currentTime() << "setTime to" << time;
  }
  
  void MultiManualCook::start()
  {
      state = Running;
      elapsed.start();
      decreasedTime.start();
  
      checkTimer.start();
  }
  
  void MultiManualCook::stop()
  {
      state = Finished;
      checkTimer.stop();
  }
  
  void MultiManualCook::pause()
  {
      if (state != Running)
          return;
  
      state = Paused;
      time -= elapsed.elapsed();
      decreasedTime.pause();
      if (increasedTime.isValid())
          increasedTime.pause();
  
      checkTimer.stop();
  }
  
  void MultiManualCook::resume()
  {
      if (state != Paused)
          return;
  
      state = Running;
      time += 30 * 1000;
      elapsed.start();
      decreasedTime.resume();
      if (increasedTime.isValid())
          increasedTime.resume();
  
      checkTimer.start();
  }
  
  MultiCook *MultiManualCook::clone(QObject *parent)
  {
      MultiManualCook *c = new MultiManualCook(parent);
      c->mode_ = mode_;
      c->temp = temp;
      c->hum = hum;
      c->time = time;
  
      return (MultiCook *) c;
  }
  
  bool MultiManualCook::equals(MultiCook *other)
  {
      MultiManualCook *o = qobject_cast<MultiManualCook *>(other);
      if (o == Q_NULLPTR)
          return false;
  
      if (o->mode_ != mode_)
          return false;
  
      if (o->temp != temp)
          return false;
  
      if (o->hum != hum)
          return false;
  
      if (o->time != time)
          return false;
  
      return true;
  }
  
  void MultiManualCook::setMode(Define::Mode mode)
  {
      mode_ = mode;
  }
  
  void MultiManualCook::setTemperature(int temperature)
  {
      temp = temperature;
      checkTimer.start();
  }
  
  void MultiManualCook::setHumidity(int humidity)
  {
      hum = humidity;
  }
  
  void MultiManualCook::setTime(int secs)
  {
      time = secs * 1000;
  }
  
  void MultiManualCook::check()
  {
      if (state != Running)
          return;
  
      int dt = Oven::getInstance()->currentTemp() - temp;
  
      // checking under temperature
      if ((remainingTime() < 10 * 60 * 1000 && increasedTime.isNull())
              || (increasedTime.isValid() && increasedTime.elapsed() > 3 * 60 * 1000))
      {
          increasedTime.start();
          if (dt < -20)
          {
              int t = remainingTime();
              time = remainingTime() * 1.1;
              qDebug() << QTime::currentTime() << "Increase from" << t << "to" << remainingTime();
          }
      }
  
      // checking over temperature
      if (decreasedTime.elapsed() > 2 * 60 * 1000)
      {
          decreasedTime.start();
          if (dt > 20)
          {
              int t = remainingTime();
              time = remainingTime() * 0.8;
              qDebug() << QTime::currentTime() << "Reduce from" << t << "to" << remainingTime();
          }
      }
  
      if (remainingTime() <= 0)
          stop();
  }