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buildroot/buildroot-2016.08.1/package/sdl_sound/Config.in 713 Bytes
6b13f685e   김민수   BSP 최초 추가
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  config BR2_PACKAGE_SDL_SOUND
  	bool "SDL_sound"
  	depends on BR2_PACKAGE_SDL
  	select BR2_PACKAGE_LIBICONV if !BR2_ENABLE_LOCALE
  	help
  	  SDL_sound is a library that handles the decoding of several
  	  popular sound file formats, such as .WAV and .MP3.
  	  It is meant to make the programmer's sound playback tasks
  	  simpler. The programmer gives SDL_sound a filename, or feeds
  	  it data directly from one of many sources, and then reads the
  	  decoded waveform data back at her leisure.
  
  	  http://icculus.org/SDL_sound/
  
  if BR2_PACKAGE_SDL_SOUND
  
  config BR2_PACKAGE_SDL_SOUND_PLAYSOUND
  	bool "install playsound tool"
  	help
  	  Enable this option to install the playsound/playsound_simple
  	  tools to target.
  
  endif