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app/gui/oven_control/keyboardwidget.cpp 6.85 KB
92fef6124   고영탁   환경 설정 - 설정 UI 완료
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  #include <QKeyEvent>
  #include <QDebug>
  #include "keyboardwidget.h"
  #include "ui_keyboardwidget.h"
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  #include "soundplayer.h"
92fef6124   고영탁   환경 설정 - 설정 UI 완료
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  KeyboardWidget::KeyboardWidget(QWidget *parent) :
      QWidget(parent),
      ui(new Ui::KeyboardWidget)
  {
      ui->setupUi(this);
      m_pSignalMapper = new QSignalMapper(this);
  
      m_pSignalMapper->setMapping(ui->pushButton_1, tr("1"));
      m_pSignalMapper->setMapping(ui->pushButton_2, tr("2"));
      m_pSignalMapper->setMapping(ui->pushButton_3, tr("3"));
      m_pSignalMapper->setMapping(ui->pushButton_4, tr("4"));
      m_pSignalMapper->setMapping(ui->pushButton_5, tr("5"));
      m_pSignalMapper->setMapping(ui->pushButton_6, tr("6"));
      m_pSignalMapper->setMapping(ui->pushButton_7, tr("7"));
      m_pSignalMapper->setMapping(ui->pushButton_8, tr("8"));
      m_pSignalMapper->setMapping(ui->pushButton_9, tr("9"));
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      m_pSignalMapper->setMapping(ui->pushButton_10, tr("0"));
92fef6124   고영탁   환경 설정 - 설정 UI 완료
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      m_pSignalMapper->setMapping(ui->pushButton_11, tr("Q"));
      m_pSignalMapper->setMapping(ui->pushButton_12, tr("W"));
      m_pSignalMapper->setMapping(ui->pushButton_13, tr("E"));
      m_pSignalMapper->setMapping(ui->pushButton_14, tr("R"));
      m_pSignalMapper->setMapping(ui->pushButton_15, tr("T"));
      m_pSignalMapper->setMapping(ui->pushButton_16, tr("Y"));
      m_pSignalMapper->setMapping(ui->pushButton_17, tr("U"));
      m_pSignalMapper->setMapping(ui->pushButton_18, tr("I"));
      m_pSignalMapper->setMapping(ui->pushButton_19, tr("O"));
      m_pSignalMapper->setMapping(ui->pushButton_20, tr("P"));
      m_pSignalMapper->setMapping(ui->pushButton_21, tr("A"));
      m_pSignalMapper->setMapping(ui->pushButton_22, tr("S"));
      m_pSignalMapper->setMapping(ui->pushButton_23, tr("D"));
      m_pSignalMapper->setMapping(ui->pushButton_24, tr("F"));
      m_pSignalMapper->setMapping(ui->pushButton_25, tr("G"));
      m_pSignalMapper->setMapping(ui->pushButton_26, tr("H"));
      m_pSignalMapper->setMapping(ui->pushButton_27, tr("J"));
      m_pSignalMapper->setMapping(ui->pushButton_28, tr("K"));
      m_pSignalMapper->setMapping(ui->pushButton_29, tr("L"));
      m_pSignalMapper->setMapping(ui->pushButton_30, tr("Z"));
      m_pSignalMapper->setMapping(ui->pushButton_31, tr("X"));
      m_pSignalMapper->setMapping(ui->pushButton_32, tr("C"));
      m_pSignalMapper->setMapping(ui->pushButton_33, tr("V"));
      m_pSignalMapper->setMapping(ui->pushButton_34, tr("B"));
      m_pSignalMapper->setMapping(ui->pushButton_35, tr("N"));
      m_pSignalMapper->setMapping(ui->pushButton_36, tr("M"));
      m_pSignalMapper->setMapping(ui->pushButton_37, tr("-"));
      m_pSignalMapper->setMapping(ui->pushButton_38, tr(","));
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      m_pSignalMapper->setMapping(ui->pushButton_40, tr(" "));
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      connect(ui->pushButton_1,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_2,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_3,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_4,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_5,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_6,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_7,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_8,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_9,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_10,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_11,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_12,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_13,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_14,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_15,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_16,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_17,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_18,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_19,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_20,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_21,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_22,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_23,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_24,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_25,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_26,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_27,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_28,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_29,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_30,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_31,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_32,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_33,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_34,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_35,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_36,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_37,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
      connect(ui->pushButton_38,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
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      connect(ui->pushButton_40,SIGNAL(clicked(bool)),m_pSignalMapper,SLOT(map()));
92fef6124   고영탁   환경 설정 - 설정 UI 완료
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      connect(m_pSignalMapper,SIGNAL(mapped(QString)), this, SLOT(onKeyboardClicked(QString)));
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      foreach (QPushButton *button, findChildren<QPushButton *>())
          connect(button, &QPushButton::pressed, SoundPlayer::playClick);
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  }
  
  KeyboardWidget::~KeyboardWidget()
  {
      delete ui;
  }
  
  void KeyboardWidget::on_pushButton_41_clicked()
  {
      QKeyEvent key(QEvent::KeyPress, Qt::Key_Enter, Qt::NoModifier);
      QGuiApplication::sendEvent(QApplication::focusObject(),&key);
      emit onOkKeyClicked();
  }
  
  void KeyboardWidget::on_pushButton_42_clicked()
  {
      emit onCancelKeyClicked();
  }
  
  void KeyboardWidget::on_pushButton_39_clicked()
  {
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      qDebug() << qApp->focusObject();
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      QKeyEvent key(QEvent::KeyPress, Qt::Key_Backspace, Qt::NoModifier);
      QGuiApplication::sendEvent(QApplication::focusObject(),&key);
      emit onBackspaceKeyClicked();
  }
  
  void KeyboardWidget::onKeyboardClicked(const QString in){
      QInputMethodEvent event;
      event.setCommitString(in);
      QGuiApplication::sendEvent(QApplication::focusObject(),&event);
      emit onKeyboardClickSignal(in);
  }
  
  void KeyboardWidget::on_pushButton_40_clicked()
  {
      emit onSpaceKeyClicked();
  }